Repeat<TResult>
using System.Reactive.Concurrency;
using System.Reactive.Disposables;
namespace System.Reactive.Linq.ObservableImpl
{
internal static class Repeat<TResult>
{
internal sealed class ForeverRecursive : Producer<TResult, ForeverRecursive._>
{
internal sealed class _ : IdentitySink<TResult>
{
private readonly TResult _value;
private IDisposable _task;
public _(TResult value, IObserver<TResult> observer)
: base(observer)
{
_value = value;
}
public void Run(IScheduler scheduler)
{
IDisposable value = scheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRecInf(innerScheduler)));
Disposable.TrySetSingle(ref _task, value);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
Disposable.TryDispose(ref _task);
}
private IDisposable LoopRecInf(IScheduler scheduler)
{
ForwardOnNext(_value);
IDisposable value = scheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRecInf(innerScheduler)));
Disposable.TrySetMultiple(ref _task, value);
return Disposable.Empty;
}
}
private readonly TResult _value;
private readonly IScheduler _scheduler;
public ForeverRecursive(TResult value, IScheduler scheduler)
{
_value = value;
_scheduler = scheduler;
}
protected override _ CreateSink(IObserver<TResult> observer)
{
return new _(_value, observer);
}
protected override void Run(_ sink)
{
sink.Run(_scheduler);
}
}
internal sealed class ForeverLongRunning : Producer<TResult, ForeverLongRunning._>
{
internal sealed class _ : IdentitySink<TResult>
{
private readonly TResult _value;
public _(TResult value, IObserver<TResult> observer)
: base(observer)
{
_value = value;
}
public void Run(ISchedulerLongRunning longRunning)
{
SetUpstream(longRunning.ScheduleLongRunning<_>(this, (Action<_, ICancelable>)delegate(_ this, ICancelable c) {
this.LoopInf(c);
}));
}
private void LoopInf(ICancelable cancel)
{
TResult value = _value;
while (!cancel.IsDisposed) {
ForwardOnNext(value);
}
Dispose();
}
}
private readonly TResult _value;
private readonly ISchedulerLongRunning _scheduler;
public ForeverLongRunning(TResult value, ISchedulerLongRunning scheduler)
{
_value = value;
_scheduler = scheduler;
}
protected override _ CreateSink(IObserver<TResult> observer)
{
return new _(_value, observer);
}
protected override void Run(_ sink)
{
sink.Run(_scheduler);
}
}
internal sealed class CountRecursive : Producer<TResult, CountRecursive._>
{
internal sealed class _ : IdentitySink<TResult>
{
private readonly TResult _value;
private int _remaining;
private IDisposable _task;
public _(TResult value, int repeatCount, IObserver<TResult> observer)
: base(observer)
{
_value = value;
_remaining = repeatCount;
}
public void Run(IScheduler scheduler)
{
IDisposable value = scheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRec(innerScheduler)));
Disposable.TrySetSingle(ref _task, value);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
Disposable.TryDispose(ref _task);
}
private IDisposable LoopRec(IScheduler scheduler)
{
int num = _remaining;
if (num > 0) {
ForwardOnNext(_value);
num = (_remaining = num - 1);
}
if (num == 0)
ForwardOnCompleted();
else {
IDisposable value = scheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRec(innerScheduler)));
Disposable.TrySetMultiple(ref _task, value);
}
return Disposable.Empty;
}
}
private readonly TResult _value;
private readonly IScheduler _scheduler;
private readonly int _repeatCount;
public CountRecursive(TResult value, int repeatCount, IScheduler scheduler)
{
_value = value;
_scheduler = scheduler;
_repeatCount = repeatCount;
}
protected override _ CreateSink(IObserver<TResult> observer)
{
return new _(_value, _repeatCount, observer);
}
protected override void Run(_ sink)
{
sink.Run(_scheduler);
}
}
internal sealed class CountLongRunning : Producer<TResult, CountLongRunning._>
{
internal sealed class _ : IdentitySink<TResult>
{
private readonly TResult _value;
private readonly int _remaining;
public _(TResult value, int remaining, IObserver<TResult> observer)
: base(observer)
{
_value = value;
_remaining = remaining;
}
public void Run(ISchedulerLongRunning longRunning)
{
SetUpstream(longRunning.ScheduleLongRunning<_>(this, (Action<_, ICancelable>)delegate(_ this, ICancelable cancel) {
this.Loop(cancel);
}));
}
private void Loop(ICancelable cancel)
{
TResult value = _value;
int num = _remaining;
while (num > 0 && !cancel.IsDisposed) {
ForwardOnNext(value);
num--;
}
if (!cancel.IsDisposed)
ForwardOnCompleted();
}
}
private readonly TResult _value;
private readonly ISchedulerLongRunning _scheduler;
private readonly int _repeatCount;
public CountLongRunning(TResult value, int repeatCount, ISchedulerLongRunning scheduler)
{
_value = value;
_scheduler = scheduler;
_repeatCount = repeatCount;
}
protected override _ CreateSink(IObserver<TResult> observer)
{
return new _(_value, _repeatCount, observer);
}
protected override void Run(_ sink)
{
sink.Run(_scheduler);
}
}
}
}