RangeRecursive
using System.
Reactive.
Concurrency;
using System.
Reactive.
Disposables;
namespace System.
Reactive.
Linq.
ObservableImpl
{
internal sealed class RangeRecursive :
Producer<
int,
RangeRecursive.
RangeSink>
{
internal sealed class RangeSink :
IdentitySink<
int>
{
private readonly int _end;
private int _index;
private IDisposable _task;
public RangeSink(
int start,
int count,
IObserver<
int>
observer)
:
base(
observer)
{
_index =
start;
_end =
start +
count;
}
public void Run(
IScheduler scheduler)
{
IDisposable value =
scheduler.
Schedule(
this, (
IScheduler innerScheduler,
RangeSink this) =>
this.
LoopRec(
innerScheduler));
Disposable.
TrySetSingle(
ref _task,
value);
}
protected override void Dispose(
bool disposing)
{
base.
Dispose(
disposing);
if (
disposing)
Disposable.
TryDispose(
ref _task);
}
private IDisposable LoopRec(
IScheduler scheduler)
{
int index =
_index;
if (
index !=
_end) {
_index =
index +
1;
ForwardOnNext(
index);
IDisposable value =
scheduler.
Schedule(
this, (
IScheduler innerScheduler,
RangeSink this) =>
this.
LoopRec(
innerScheduler));
Disposable.
TrySetMultiple(
ref _task,
value);
}
else
ForwardOnCompleted();
return Disposable.
Empty;
}
}
private readonly int _start;
private readonly int _count;
private readonly IScheduler _scheduler;
public RangeRecursive(
int start,
int count,
IScheduler scheduler)
{
_start =
start;
_count =
count;
_scheduler =
scheduler;
}
protected override RangeSink CreateSink(
IObserver<
int>
observer)
{
return new RangeSink(
_start,
_count,
observer);
}
protected override void Run(
RangeSink sink)
{
sink.
Run(
_scheduler);
}
}
}