<PackageReference Include="BouncyCastle.Cryptography" Version="2.6.2" />

SecP128R1Field

using Org.BouncyCastle.Crypto.Utilities; using Org.BouncyCastle.Math.Raw; using Org.BouncyCastle.Security; namespace Org.BouncyCastle.Math.EC.Custom.Sec { internal class SecP128R1Field { internal static readonly uint[] P = new uint[4] { uint.MaxValue, uint.MaxValue, uint.MaxValue, 4294967293 }; private static readonly uint[] PExt = new uint[8] { 1, 0, 0, 4, 4294967294, uint.MaxValue, 3, 4294967292 }; private static readonly uint[] PExtInv = new uint[8] { uint.MaxValue, uint.MaxValue, uint.MaxValue, 4294967291, 1, 0, 4294967292, 3 }; private const uint P3 = 4294967293; private const uint PExt7 = 4294967292; public static void Add(uint[] x, uint[] y, uint[] z) { if (Nat128.Add(x, y, z) != 0 || (z[3] >= 4294967293 && Nat128.Gte(z, P))) AddPInvTo(z); } public static void AddExt(uint[] xx, uint[] yy, uint[] zz) { if (Nat256.Add(xx, yy, zz) != 0 || (zz[7] >= 4294967292 && Nat256.Gte(zz, PExt))) Nat.AddTo(PExtInv.Length, PExtInv, zz); } public static void AddOne(uint[] x, uint[] z) { if (Nat.Inc(4, x, z) != 0 || (z[3] >= 4294967293 && Nat128.Gte(z, P))) AddPInvTo(z); } public static uint[] FromBigInteger(BigInteger x) { uint[] array = Nat.FromBigInteger(128, x); if (array[3] >= 4294967293 && Nat128.Gte(array, P)) Nat128.SubFrom(P, array); return array; } public static void Half(uint[] x, uint[] z) { if ((x[0] & 1) == 0) Nat.ShiftDownBit(4, x, 0, z); else { uint c = Nat128.Add(x, P, z); Nat.ShiftDownBit(4, z, c); } } public static void Inv(uint[] x, uint[] z) { Mod.CheckedModOddInverse(P, x, z); } public static int IsZero(uint[] x) { uint num = 0; for (int i = 0; i < 4; i++) { num |= x[i]; } num = ((num >> 1) | (num & 1)); return (int)(num - 1) >> 31; } public static void Multiply(uint[] x, uint[] y, uint[] z) { uint[] array = Nat128.CreateExt(); Nat128.Mul(x, y, array); Reduce(array, z); } public static void MultiplyAddToExt(uint[] x, uint[] y, uint[] zz) { if (Nat128.MulAddTo(x, y, zz) != 0 || (zz[7] >= 4294967292 && Nat256.Gte(zz, PExt))) Nat.AddTo(PExtInv.Length, PExtInv, zz); } public static void Negate(uint[] x, uint[] z) { if (IsZero(x) != 0) Nat128.Sub(P, P, z); else Nat128.Sub(P, x, z); } public static void Random(SecureRandom r, uint[] z) { byte[] array = new byte[16]; do { r.NextBytes(array); Pack.LE_To_UInt32(array, 0, z, 0, 4); } while (Nat.LessThan(4, z, P) == 0); } public static void RandomMult(SecureRandom r, uint[] z) { do { Random(r, z); } while (IsZero(z) != 0); } public static void Reduce(uint[] xx, uint[] z) { ulong num = xx[0]; ulong num2 = xx[1]; ulong num3 = xx[2]; ulong num4 = xx[3]; ulong num5 = xx[4]; ulong num6 = xx[5]; ulong num7 = xx[6]; ulong num8 = xx[7]; num4 += num8; num7 += num8 << 1; num3 += num7; num6 += num7 << 1; num2 += num6; num5 += num6 << 1; num += num5; num4 += num5 << 1; z[0] = (uint)num; num2 += num >> 32; z[1] = (uint)num2; num3 += num2 >> 32; z[2] = (uint)num3; num4 += num3 >> 32; z[3] = (uint)num4; Reduce32((uint)(num4 >> 32), z); } public static void Reduce32(uint x, uint[] z) { while (x != 0) { ulong num = x; ulong num2 = z[0] + num; z[0] = (uint)num2; num2 >>= 32; if (num2 != 0) { num2 += z[1]; z[1] = (uint)num2; num2 >>= 32; num2 += z[2]; z[2] = (uint)num2; num2 >>= 32; } num2 += z[3] + (num << 1); z[3] = (uint)num2; num2 >>= 32; x = (uint)num2; } if (z[3] >= 4294967293 && Nat128.Gte(z, P)) AddPInvTo(z); } public static void Square(uint[] x, uint[] z) { uint[] array = Nat128.CreateExt(); Nat128.Square(x, array); Reduce(array, z); } public static void SquareN(uint[] x, int n, uint[] z) { uint[] array = Nat128.CreateExt(); Nat128.Square(x, array); Reduce(array, z); while (--n > 0) { Nat128.Square(z, array); Reduce(array, z); } } public static void Subtract(uint[] x, uint[] y, uint[] z) { if (Nat128.Sub(x, y, z) != 0) SubPInvFrom(z); } public static void SubtractExt(uint[] xx, uint[] yy, uint[] zz) { if (Nat.Sub(10, xx, yy, zz) != 0) Nat.SubFrom(PExtInv.Length, PExtInv, zz); } public static void Twice(uint[] x, uint[] z) { if (Nat.ShiftUpBit(4, x, 0, z) != 0 || (z[3] >= 4294967293 && Nat128.Gte(z, P))) AddPInvTo(z); } private static void AddPInvTo(uint[] z) { long num = (long)z[0] + 1; z[0] = (uint)num; num >>= 32; if (num != 0) { num += z[1]; z[1] = (uint)num; num >>= 32; num += z[2]; z[2] = (uint)num; num >>= 32; } num += (long)z[3] + 2; z[3] = (uint)num; } private static void SubPInvFrom(uint[] z) { long num = (long)z[0] - 1; z[0] = (uint)num; num >>= 32; if (num != 0) { num += z[1]; z[1] = (uint)num; num >>= 32; num += z[2]; z[2] = (uint)num; num >>= 32; } num += (long)z[3] - 2; z[3] = (uint)num; } } }