<PackageReference Include="BouncyCastle.Cryptography" Version="2.4.0" />

X931SecureRandom

using Org.BouncyCastle.Security; namespace Org.BouncyCastle.Crypto.Prng { public class X931SecureRandom : SecureRandom { private readonly bool mPredictionResistant; private readonly SecureRandom mRandomSource; private readonly X931Rng mDrbg; internal X931SecureRandom(SecureRandom randomSource, X931Rng drbg, bool predictionResistant) : base(null) { mRandomSource = randomSource; mDrbg = drbg; mPredictionResistant = predictionResistant; } public override void SetSeed(byte[] seed) { lock (this) { if (mRandomSource != null) mRandomSource.SetSeed(seed); } } public override void SetSeed(long seed) { lock (this) { if (mRandomSource != null) mRandomSource.SetSeed(seed); } } public override void NextBytes(byte[] bytes) { NextBytes(bytes, 0, bytes.Length); } public override void NextBytes(byte[] buf, int off, int len) { lock (this) { if (mDrbg.Generate(buf, off, len, mPredictionResistant) < 0) { mDrbg.Reseed(); mDrbg.Generate(buf, off, len, mPredictionResistant); } } } public override byte[] GenerateSeed(int numBytes) { return EntropyUtilities.GenerateSeed(mDrbg.EntropySource, numBytes); } } }