<PackageReference Include="BouncyCastle.Cryptography" Version="2.3.1" />

Strings

public static class Strings
General string utilities.
using System; using System.Text; namespace Org.BouncyCastle.Utilities { public static class Strings { internal static bool IsOneOf(string s, params string[] candidates) { foreach (string b in candidates) { if (s == b) return true; } return false; } public static string FromByteArray(byte[] bs) { char[] array = new char[bs.Length]; for (int i = 0; i < array.Length; i++) { array[i] = Convert.ToChar(bs[i]); } return new string(array); } public static byte[] ToByteArray(char[] cs) { byte[] array = new byte[cs.Length]; for (int i = 0; i < array.Length; i++) { array[i] = Convert.ToByte(cs[i]); } return array; } public static byte[] ToByteArray(string s) { byte[] array = new byte[s.Length]; for (int i = 0; i < array.Length; i++) { array[i] = Convert.ToByte(s[i]); } return array; } public static string FromAsciiByteArray(byte[] bytes) { return Encoding.ASCII.GetString(bytes); } public static byte[] ToAsciiByteArray(char[] cs) { return Encoding.ASCII.GetBytes(cs); } public static byte[] ToAsciiByteArray(string s) { return Encoding.ASCII.GetBytes(s); } public static string FromUtf8ByteArray(byte[] bytes) { return Encoding.UTF8.GetString(bytes); } public static string FromUtf8ByteArray(byte[] bytes, int index, int count) { return Encoding.UTF8.GetString(bytes, index, count); } public static byte[] ToUtf8ByteArray(char[] cs) { return Encoding.UTF8.GetBytes(cs); } public static byte[] ToUtf8ByteArray(string s) { return Encoding.UTF8.GetBytes(s); } } }