Shorts
using System;
namespace Org.BouncyCastle.Utilities
{
public static class Shorts
{
public const int NumBits = 16;
public const int NumBytes = 2;
public static short ReverseBytes(short i)
{
return RotateLeft(i, 8);
}
[CLSCompliant(false)]
public static ushort ReverseBytes(ushort i)
{
return RotateLeft(i, 8);
}
public static short RotateLeft(short i, int distance)
{
return (short)RotateLeft((ushort)i, distance);
}
[CLSCompliant(false)]
public static ushort RotateLeft(ushort i, int distance)
{
return (ushort)((i << distance) | (i >> 16 - distance));
}
public static short RotateRight(short i, int distance)
{
return (short)RotateRight((ushort)i, distance);
}
[CLSCompliant(false)]
public static ushort RotateRight(ushort i, int distance)
{
return (ushort)((i >> distance) | (i << 16 - distance));
}
}
}