GC public static class GC Documentation public static int MaxGeneration { get; } public static void AddMemoryPressure(long bytesAllocated) public static void Collect() public static void Collect(int generation) public static void Collect(int generation, GCCollectionMode mode) public static void Collect(int generation, GCCollectionMode mode, bool blocking) public static int CollectionCount(int generation) public static long GetTotalMemory(bool forceFullCollection) public static void KeepAlive(object obj) public static void RemoveMemoryPressure(long bytesAllocated) public static void ReRegisterForFinalize(object obj) public static void SuppressFinalize(object obj) public static void WaitForPendingFinalizers()