Throttle<TSource>
                
                
                
                
using System.
Reactive.
Concurrency;
using System.
Reactive.
Disposables;
using System.
Runtime.
CompilerServices;
namespace System.
Reactive.
Linq.
ObservableImpl
{
    [
System.
Runtime.
CompilerServices.
NullableContext(
1)]
    [
System.
Runtime.
CompilerServices.
Nullable(
new byte[] {
        
0,
        
1,
        
1,
        
1
    })]
    
internal sealed class Throttle<[
System.
Runtime.
CompilerServices.
Nullable(
2)] 
TSource> : 
Producer<
TSource, 
Throttle<
TSource>.
_>
    {
        [
System.
Runtime.
CompilerServices.
Nullable(
new byte[] {
            
0,
            
1
        })]
        
internal sealed class _ : 
IdentitySink<
TSource>
        {
            
private readonly object _gate = 
new object();
            
private readonly TimeSpan _dueTime;
            
private readonly IScheduler _scheduler;
            [
System.
Runtime.
CompilerServices.
Nullable(
2)]
            
private TSource _value;
            
private bool _hasValue;
            
private SerialDisposableValue _serialCancelable;
            
private ulong _id;
            
public _(
Throttle<
TSource> 
parent, 
IObserver<
TSource> 
observer)
                : 
base(
observer)
            {
                
_dueTime = 
parent.
_dueTime;
                
_scheduler = 
parent.
_scheduler;
            }
            
protected override void Dispose(
bool disposing)
            {
                
if (
disposing)
                    
_serialCancelable.
Dispose();
                
base.
Dispose(
disposing);
            }
            
public override void OnNext(
TSource value)
            {
                
ulong id = 
default(
ulong);
                
lock (
_gate) {
                    
_hasValue = 
true;
                    
_value = 
value;
                    
_id++;
                    
id = 
_id;
                }
                
_serialCancelable.
Disposable = 
null;
                
_serialCancelable.
Disposable = 
Scheduler.
ScheduleAction<(
_, 
ulong)>(
_scheduler, (
this, 
id), 
_dueTime, (
Action<(
_, 
ulong)>)
delegate((
_ this, 
ulong currentid) 
tuple) {
                    
tuple.
this.
Propagate(
tuple.
currentid);
                });
            }
            
private void Propagate(
ulong currentid)
            {
                
lock (
_gate) {
                    
if (
_hasValue && 
_id == 
currentid) {
                        
ForwardOnNext(
_value);
                        
_hasValue = 
false;
                    }
                }
            }
            
public override void OnError(
Exception error)
            {
                
_serialCancelable.
Dispose();
                
lock (
_gate) {
                    
ForwardOnError(
error);
                    
_hasValue = 
false;
                    
_id++;
                }
            }
            
public override void OnCompleted()
            {
                
_serialCancelable.
Dispose();
                
lock (
_gate) {
                    
if (
_hasValue)
                        
ForwardOnNext(
_value);
                    
ForwardOnCompleted();
                    
_hasValue = 
false;
                    
_id++;
                }
            }
        }
        
private readonly IObservable<
TSource> 
_source;
        
private readonly TimeSpan _dueTime;
        
private readonly IScheduler _scheduler;
        
public Throttle(
IObservable<
TSource> 
source, 
TimeSpan dueTime, 
IScheduler scheduler)
        {
            
_source = 
source;
            
_dueTime = 
dueTime;
            
_scheduler = 
scheduler;
        }
        [
return: 
System.
Runtime.
CompilerServices.
Nullable(
new byte[] {
            
1,
            
0
        })]
        
protected override _ CreateSink(
IObserver<
TSource> 
observer)
        {
            
return new _(
this, 
observer);
        }
        
protected override void Run([
System.
Runtime.
CompilerServices.
Nullable(
new byte[] {
            
1,
            
0
        })] 
_ sink)
        {
            
sink.
Run(
_source);
        }
    }
}