TakeLast<TSource>
using System.Collections.Generic;
using System.Reactive.Concurrency;
using System.Reactive.Disposables;
using System.Runtime.CompilerServices;
namespace System.Reactive.Linq.ObservableImpl
{
    [System.Runtime.CompilerServices.NullableContext(1)]
    [System.Runtime.CompilerServices.Nullable(0)]
    internal static class TakeLast<[System.Runtime.CompilerServices.Nullable(2)] TSource>
    {
        [System.Runtime.CompilerServices.Nullable(new byte[] {
            0,
            1,
            1,
            0
        })]
        internal sealed class Count : Producer<TSource, Count._>
        {
            [System.Runtime.CompilerServices.Nullable(new byte[] {
                0,
                1
            })]
            internal sealed class _ : IdentitySink<TSource>
            {
                private readonly int _count;
                private readonly IScheduler _loopScheduler;
                private readonly Queue<TSource> _queue;
                private MultipleAssignmentDisposableValue _loopDisposable;
                public _([System.Runtime.CompilerServices.Nullable(new byte[] {
                    1,
                    0
                })] Count parent, IObserver<TSource> observer)
                    : base(observer)
                {
                    _count = parent._count;
                    _loopScheduler = parent._loopScheduler;
                    _queue = new Queue<TSource>();
                }
                protected override void Dispose(bool disposing)
                {
                    if (disposing)
                        _loopDisposable.Dispose();
                    base.Dispose(disposing);
                }
                public override void OnNext(TSource value)
                {
                    _queue.Enqueue(value);
                    if (_queue.Count > _count)
                        _queue.Dequeue();
                }
                public override void OnCompleted()
                {
                    DisposeUpstream();
                    ISchedulerLongRunning schedulerLongRunning = _loopScheduler.AsLongRunning();
                    if (schedulerLongRunning != null)
                        _loopDisposable.TrySetFirst(schedulerLongRunning.ScheduleLongRunning<_>(this, (Action<_, ICancelable>)delegate(_ this, ICancelable c) {
                            this.Loop(c);
                        }));
                    else {
                        IDisposable disposable = _loopScheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRec(innerScheduler)));
                        _loopDisposable.TrySetFirst(disposable);
                    }
                }
                private IDisposable LoopRec(IScheduler scheduler)
                {
                    if (_queue.Count > 0) {
                        ForwardOnNext(_queue.Dequeue());
                        IDisposable disposable = scheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRec(innerScheduler)));
                        _loopDisposable.Disposable = disposable;
                    } else
                        ForwardOnCompleted();
                    return Disposable.Empty;
                }
                private void Loop(ICancelable cancel)
                {
                    int num = _queue.Count;
                    while (!cancel.IsDisposed) {
                        if (num == 0) {
                            ForwardOnCompleted();
                            break;
                        }
                        ForwardOnNext(_queue.Dequeue());
                        num--;
                    }
                    Dispose();
                }
            }
            private readonly IObservable<TSource> _source;
            private readonly int _count;
            private readonly IScheduler _loopScheduler;
            public Count(IObservable<TSource> source, int count, IScheduler loopScheduler)
            {
                _source = source;
                _count = count;
                _loopScheduler = loopScheduler;
            }
            [return: System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })]
            protected override _ CreateSink(IObserver<TSource> observer)
            {
                return new _(this, observer);
            }
            protected override void Run([System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })] _ sink)
            {
                sink.Run(_source);
            }
        }
        [System.Runtime.CompilerServices.Nullable(new byte[] {
            0,
            1,
            1,
            0
        })]
        internal sealed class Time : Producer<TSource, Time._>
        {
            [System.Runtime.CompilerServices.Nullable(new byte[] {
                0,
                1
            })]
            internal sealed class _ : IdentitySink<TSource>
            {
                private readonly TimeSpan _duration;
                private readonly IScheduler _loopScheduler;
                [System.Runtime.CompilerServices.Nullable(new byte[] {
                    1,
                    0,
                    1
                })]
                private readonly Queue<System.Reactive.TimeInterval<TSource>> _queue;
                private MultipleAssignmentDisposableValue _loopDisposable;
                [System.Runtime.CompilerServices.Nullable(2)]
                private IStopwatch _watch;
                public _([System.Runtime.CompilerServices.Nullable(new byte[] {
                    1,
                    0
                })] Time parent, IObserver<TSource> observer)
                    : base(observer)
                {
                    _duration = parent._duration;
                    _loopScheduler = parent._loopScheduler;
                    _queue = new Queue<System.Reactive.TimeInterval<TSource>>();
                }
                public void Run(IObservable<TSource> source, IScheduler scheduler)
                {
                    _watch = scheduler.StartStopwatch();
                    Run(source);
                }
                protected override void Dispose(bool disposing)
                {
                    if (disposing)
                        _loopDisposable.Dispose();
                    base.Dispose(disposing);
                }
                public override void OnNext(TSource value)
                {
                    TimeSpan elapsed = _watch.Elapsed;
                    _queue.Enqueue(new System.Reactive.TimeInterval<TSource>(value, elapsed));
                    Trim(elapsed);
                }
                public override void OnCompleted()
                {
                    DisposeUpstream();
                    TimeSpan elapsed = _watch.Elapsed;
                    Trim(elapsed);
                    ISchedulerLongRunning schedulerLongRunning = _loopScheduler.AsLongRunning();
                    if (schedulerLongRunning != null)
                        _loopDisposable.TrySetFirst(schedulerLongRunning.ScheduleLongRunning<_>(this, (Action<_, ICancelable>)delegate(_ this, ICancelable c) {
                            this.Loop(c);
                        }));
                    else {
                        IDisposable disposable = _loopScheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRec(innerScheduler)));
                        _loopDisposable.TrySetFirst(disposable);
                    }
                }
                private IDisposable LoopRec(IScheduler scheduler)
                {
                    if (_queue.Count > 0) {
                        ForwardOnNext(_queue.Dequeue().Value);
                        IDisposable disposable = scheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRec(innerScheduler)));
                        _loopDisposable.Disposable = disposable;
                    } else
                        ForwardOnCompleted();
                    return Disposable.Empty;
                }
                private void Loop(ICancelable cancel)
                {
                    int num = _queue.Count;
                    while (!cancel.IsDisposed) {
                        if (num == 0) {
                            ForwardOnCompleted();
                            break;
                        }
                        ForwardOnNext(_queue.Dequeue().Value);
                        num--;
                    }
                    Dispose();
                }
                private void Trim(TimeSpan now)
                {
                    while (_queue.Count > 0 && now - _queue.Peek().Interval >= _duration) {
                        _queue.Dequeue();
                    }
                }
            }
            private readonly IObservable<TSource> _source;
            private readonly TimeSpan _duration;
            private readonly IScheduler _scheduler;
            private readonly IScheduler _loopScheduler;
            public Time(IObservable<TSource> source, TimeSpan duration, IScheduler scheduler, IScheduler loopScheduler)
            {
                _source = source;
                _duration = duration;
                _scheduler = scheduler;
                _loopScheduler = loopScheduler;
            }
            [return: System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })]
            protected override _ CreateSink(IObserver<TSource> observer)
            {
                return new _(this, observer);
            }
            protected override void Run([System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })] _ sink)
            {
                sink.Run(_source, _scheduler);
            }
        }
    }
}