<PackageReference Include="System.Reactive" Version="6.0.1-preview.1" />

Finally<TSource>

sealed class Finally<TSource> : Producer<TSource, _<TSource>>
using System.Reactive.Disposables; using System.Runtime.CompilerServices; using System.Threading; namespace System.Reactive.Linq.ObservableImpl { [System.Runtime.CompilerServices.NullableContext(1)] [System.Runtime.CompilerServices.Nullable(new byte[] { 0, 1, 1, 1 })] internal sealed class Finally<[System.Runtime.CompilerServices.Nullable(2)] TSource> : Producer<TSource, Finally<TSource>._> { [System.Runtime.CompilerServices.Nullable(new byte[] { 0, 1 })] internal sealed class _ : IdentitySink<TSource> { private readonly Action _finallyAction; [System.Runtime.CompilerServices.Nullable(2)] private IDisposable _sourceDisposable; public _(Action finallyAction, IObserver<TSource> observer) : base(observer) { _finallyAction = finallyAction; } public override void Run(IObservable<TSource> source) { IDisposable disposable = ObservableExtensions.SubscribeSafe<TSource>(source, (IObserver<TSource>)this); if (Interlocked.CompareExchange<IDisposable>(ref _sourceDisposable, disposable, (IDisposable)null) == BooleanDisposable.True) try { disposable.Dispose(); } finally { _finallyAction(); } } protected override void Dispose(bool disposing) { base.Dispose(disposing); if (disposing) { IDisposable disposable = Interlocked.Exchange<IDisposable>(ref _sourceDisposable, (IDisposable)BooleanDisposable.True); if (disposable != BooleanDisposable.True && disposable != null) try { disposable.Dispose(); } finally { _finallyAction(); } } } } private readonly IObservable<TSource> _source; private readonly Action _finallyAction; public Finally(IObservable<TSource> source, Action finallyAction) { _source = source; _finallyAction = finallyAction; } [return: System.Runtime.CompilerServices.Nullable(new byte[] { 1, 0 })] protected override _ CreateSink(IObserver<TSource> observer) { return new _(_finallyAction, observer); } protected override void Run([System.Runtime.CompilerServices.Nullable(new byte[] { 1, 0 })] _ sink) { sink.Run(_source); } } }