6.0.0-preview.9 31 Mar 23
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<PackageReference Include ="System.Reactive" Version ="6.0.0-preview.9" />
Assemblies
Namespaces
Types
AnonymousEnumerable<T>
AnonymousObservable<T>
AnonymousObserver<T>
AnonymousSafeObserver<T>
AsyncLockObserver<T>
AutoDetachObserver<T>
BasicProducer<TSource>
BinaryObserver<TLeft, TRight>
CheckedObserver<T>
ConcatSink<TSource>
Constants_Core
Constants_Linq
Either<TLeft, TRight>
EventPattern<TEventArgs>
EventPattern<TSender, TEventArgs>
EventPatternSource<TEventArgs>
EventPatternSourceBase<TSender, TEventArgs>
EventSource<T>
ExceptionHelper
ExceptionHelpers
ExperimentalAttribute
Grouping<TKey, TElement>
HalfSerializer
Helpers
IConcatenatable<TSource>
IdentitySink<T>
IEvaluatableObservable<T>
IEventPattern<TSender, TEventArgs>
IEventPatternSource<TEventArgs>
IEventSource<T>
ImmutableList<T>
IObserver<TValue, TResult>
IProducer<TSource>
ISafeObserver<T>
IScheduledObserver<T>
ISink<TTarget>
ITaskObservable<T>
ITaskObservableAwaiter<T>
ListObservable<T>
Lookup<K, E>
Map<TKey, TValue>
NamespaceDoc
NopObserver<T>
Notification
Notification<T>
NotificationKind
ObservableBase<T>
ObservableQuery
ObservableQuery<TSource>
ObservableQueryProvider
ObserveOnObserver<T>
ObserveOnObserverLongRunning<TSource>
ObserveOnObserverNew<T>
Observer
ObserverBase<T>
PriorityQueue<T>
Producer<TTarget, TSink>
ReadyToken
ReflectionUtils
SafeObserver<TSource>
ScheduledObserver<T>
Sink<TTarget>
Sink<TSource, TTarget>
Strings_Core
Strings_Linq
Strings_PlatformServices
Strings_Providers
Stubs
Stubs<T>
SynchronizedObserver<T>
TailRecursiveSink<TSource>
TimeInterval<T>
TimerStubs
Timestamped
Timestamped<T>
Unit
Unit
Represents a type with a single value. This type is often used to denote the successful completion of a void-returning method (C#) or a Sub procedure (Visual Basic).
using System .
Runtime .
CompilerServices ;
using System .
Runtime .
InteropServices ;
namespace System .
Reactive
{
[
Serializable ]
[
StructLayout (
LayoutKind .
Sequential ,
Size =
1 )]
public readonly struct Unit :
IEquatable <
Unit >
{
public static Unit Default =>
default (
Unit );
public bool Equals (
Unit other )
{
return true ;
}
[
System .
Runtime .
CompilerServices .
NullableContext (
2 )]
public override bool Equals (
object obj )
{
return obj is Unit ;
}
public override int GetHashCode ()
{
return 0 ;
}
[
System .
Runtime .
CompilerServices .
NullableContext (
1 )]
public override string ToString ()
{
return "()" ;
}
public static bool operator ==(
Unit first ,
Unit second )
{
return true ;
}
public static bool operator !=(
Unit first ,
Unit second )
{
return false ;
}
}
}