<PackageReference Include="System.Memory" Version="4.5.2" />

ReadOnlySequenceDebugView<T>

sealed class ReadOnlySequenceDebugView<T>
using System.Diagnostics; namespace System.Buffers { internal sealed class ReadOnlySequenceDebugView<T> { [DebuggerDisplay("Count: {Segments.Length}", Name = "Segments")] public struct ReadOnlySequenceDebugViewSegments { [DebuggerBrowsable(DebuggerBrowsableState.RootHidden)] public ReadOnlyMemory<T>[] Segments { get; set; } } private readonly T[] _array; private readonly ReadOnlySequenceDebugViewSegments _segments; public ReadOnlySequenceDebugViewSegments BufferSegments => _segments; [DebuggerBrowsable(DebuggerBrowsableState.RootHidden)] public T[] Items { get { return _array; } } public ReadOnlySequenceDebugView(ReadOnlySequence<T> sequence) { _array = BuffersExtensions.ToArray<T>(ref sequence); int num = 0; ReadOnlySequence<T>.Enumerator enumerator = sequence.GetEnumerator(); while (enumerator.MoveNext()) { ReadOnlyMemory<T> current = enumerator.Current; num++; } ReadOnlyMemory<T>[] array = new ReadOnlyMemory<T>[num]; int num2 = 0; ReadOnlySequence<T>.Enumerator enumerator2 = sequence.GetEnumerator(); while (enumerator2.MoveNext()) { ReadOnlyMemory<T> readOnlyMemory = array[num2] = enumerator2.Current; num2++; } _segments = new ReadOnlySequenceDebugViewSegments { Segments = array }; } } }