Windows.Win32.Graphics.Gdi.HGDIOBJ
namespace Windows.Win32.Graphics.Gdi
{
internal readonly struct HGDIOBJ : IEquatable<HGDIOBJ>
{
public static implicit operator HGDIOBJ(HDC value);
public static explicit operator HFONT(HGDIOBJ value);
public static explicit operator HBRUSH(HGDIOBJ value);
public static explicit operator HBITMAP(HGDIOBJ value);
public unsafe static implicit operator void*(HGDIOBJ value);
public unsafe static explicit operator HGDIOBJ(void* value);
public static bool operator ==(HGDIOBJ left, HGDIOBJ right);
public static bool operator !=(HGDIOBJ left, HGDIOBJ right);
public bool Equals(HGDIOBJ other);
public static implicit operator IntPtr(HGDIOBJ value);
public static explicit operator HGDIOBJ(IntPtr value);
public static explicit operator HGDIOBJ(UIntPtr value);
}
}