<PackageReference Include="System.Drawing.Common" Version="10.0.4" />

Windows.Win32.Graphics.Gdi.HGDIOBJ

namespace Windows.Win32.Graphics.Gdi { internal readonly struct HGDIOBJ : IEquatable<HGDIOBJ> { public static implicit operator HGDIOBJ(HDC value); public static explicit operator HFONT(HGDIOBJ value); public static explicit operator HBRUSH(HGDIOBJ value); public static explicit operator HBITMAP(HGDIOBJ value); public unsafe static implicit operator void*(HGDIOBJ value); public unsafe static explicit operator HGDIOBJ(void* value); public static bool operator ==(HGDIOBJ left, HGDIOBJ right); public static bool operator !=(HGDIOBJ left, HGDIOBJ right); public bool Equals(HGDIOBJ other); public static implicit operator IntPtr(HGDIOBJ value); public static explicit operator HGDIOBJ(IntPtr value); public static explicit operator HGDIOBJ(UIntPtr value); } }