System.Drawing.Bitmap
Encapsulates a GDI+ bitmap, which consists of the pixel data for a graphics image and its attributes. A Bitmap is an object used to work with images defined by pixel data.
namespace System.Drawing
{
public sealed class Bitmap : Image
{
public Bitmap(Image original);
public Bitmap(Image original, Size newSize);
public Bitmap(Image original, int width, int height);
public Bitmap(int width, int height);
public Bitmap(int width, int height, Graphics g);
public Bitmap(int width, int height, PixelFormat format);
public Bitmap(int width, int height, int stride, PixelFormat format, IntPtr scan0);
public Bitmap(Stream stream);
public Bitmap(Stream stream, bool useIcm);
public Bitmap(string filename);
public Bitmap(string filename, bool useIcm);
public Bitmap(Type type, string resource);
public Bitmap Clone(Rectangle rect, PixelFormat format);
public Bitmap Clone(RectangleF rect, PixelFormat format);
public static Bitmap FromHicon(IntPtr hicon);
public static Bitmap FromResource(IntPtr hinstance, string bitmapName);
public IntPtr GetHbitmap();
public IntPtr GetHbitmap(Color background);
public IntPtr GetHicon();
public Color GetPixel(int x, int y);
public BitmapData LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format);
public BitmapData LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format, BitmapData bitmapData);
public void MakeTransparent();
public void MakeTransparent(Color transparentColor);
public void SetPixel(int x, int y, Color color);
public void SetResolution(float xDpi, float yDpi);
public void UnlockBits(BitmapData bitmapdata);
}
}