<PackageReference Include="System.Drawing.Common" Version="10.0.0-rc.2.25502.107" />

System.Drawing.Bitmap

public sealed class Bitmap : Image
Encapsulates a GDI+ bitmap, which consists of the pixel data for a graphics image and its attributes. A Bitmap is an object used to work with images defined by pixel data.
namespace System.Drawing { public sealed class Bitmap : Image { public Bitmap(Image original); public Bitmap(Image original, Size newSize); public Bitmap(Image original, int width, int height); public Bitmap(int width, int height); public Bitmap(int width, int height, Graphics g); public Bitmap(int width, int height, PixelFormat format); public Bitmap(int width, int height, int stride, PixelFormat format, IntPtr scan0); public Bitmap(Stream stream); public Bitmap(Stream stream, bool useIcm); public Bitmap(string filename); public Bitmap(string filename, bool useIcm); public Bitmap(Type type, string resource); public Bitmap Clone(Rectangle rect, PixelFormat format); public Bitmap Clone(RectangleF rect, PixelFormat format); public static Bitmap FromHicon(IntPtr hicon); public static Bitmap FromResource(IntPtr hinstance, string bitmapName); public IntPtr GetHbitmap(); public IntPtr GetHbitmap(Color background); public IntPtr GetHicon(); public Color GetPixel(int x, int y); public BitmapData LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format); public BitmapData LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format, BitmapData bitmapData); public void MakeTransparent(); public void MakeTransparent(Color transparentColor); public void SetPixel(int x, int y, Color color); public void SetResolution(float xDpi, float yDpi); public void UnlockBits(BitmapData bitmapdata); } }