System.Drawing.Printing.TriState
namespace System.Drawing.Printing
{
internal readonly struct TriState : IEquatable<TriState>
{
public static TriState Default { get; }
public static TriState False { get; }
public static TriState True { get; }
public bool IsDefault { get; }
public bool IsFalse { get; }
public bool IsNotDefault { get; }
public bool IsTrue { get; }
public static bool operator ==(TriState left, TriState right);
public static bool operator !=(TriState left, TriState right);
public bool Equals(TriState other);
public static implicit operator TriState(bool value);
public static explicit operator bool(TriState value);
}
}