GraphicsPathIterator
Provides the ability to iterate through subpaths in a  GraphicsPath and test the types of shapes contained in each subpath. This class cannot be inherited.
                
Gets the number of points in the path.
Gets the number of subpaths in the path.
Initializes a new instance of the  GraphicsPathIterator class with the specified  GraphicsPath object.
Copies the  PathPoints property and  PathTypes property arrays of the associated  GraphicsPath into the two specified arrays.
Copies the  property and  property arrays of the associated  into the two specified arrays.
Releases all resources used by this  GraphicsPathIterator object.
Copies the  property and  property arrays of the associated  into the two specified arrays.
Copies the  property and  property arrays of the associated  into the two specified arrays.
Indicates whether the path associated with this  GraphicsPathIterator contains a curve.
Increments the  GraphicsPathIterator to the next marker in the path and returns the start and stop indexes by way of the [out] parameters.
This  GraphicsPathIterator object has a  GraphicsPath object associated with it. The  NextMarker method increments the associated  GraphicsPath to the next marker in its path and copies all the points contained between the current marker and the next marker (or end of path) to a second  GraphicsPath object passed in to the parameter.
Gets the starting index and the ending index of the next group of data points that all have the same type.
Moves the  GraphicsPathIterator to the next subpath in the path. The start index and end index of the next subpath are contained in the [out] parameters.
Gets the next figure (subpath) from the associated path of this  GraphicsPathIterator.
Rewinds this  GraphicsPathIterator to the beginning of its associated path.