<PackageReference Include="System.Drawing.Common" Version="10.0.0-preview.2.25163.9" />

__float_25

struct __float_25
using System; using System.Diagnostics.CodeAnalysis; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace Windows.Win32 { internal struct __float_25 { private const int SpanLength = 25; internal unsafe fixed float Value[25]; internal int Length { [IsReadOnly] get { return 25; } } [UnscopedRef] internal unsafe ref float this[int index] { get { return ref *(float*)(ref *Value + (long)(IntPtr)(void*)((long)index * 4)); } } [UnscopedRef] internal unsafe Span<float> AsSpan() { return MemoryMarshal.CreateSpan(ref *Value, 25); } [IsReadOnly] [UnscopedRef] internal unsafe ReadOnlySpan<float> AsReadOnlySpan() { return MemoryMarshal.CreateReadOnlySpan(ref Unsafe.AsRef(ref *Value), 25); } [IsReadOnly] internal bool Equals(ReadOnlySpan<float> value) { return AsReadOnlySpan().SequenceEqual(value); } public static implicit operator __float_25(ReadOnlySpan<float> value) { Unsafe.SkipInit(out __float_25 value2); value.CopyTo(value2.AsSpan()); int length = value.Length; Span<float> span = value2.AsSpan(); span = span.Slice(length, 25 - length); span.Clear(); return value2; } } }