SR
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;
namespace System.Private.Windows.Core.Resources
{
internal static class SR
{
private static ResourceManager s_resourceManager;
internal static ResourceManager ResourceManager => s_resourceManager ?? (s_resourceManager = new ResourceManager(typeof(SR)));
internal static CultureInfo Culture { get; set; }
internal static string COM2UnhandledVT => GetResourceString("COM2UnhandledVT", null);
internal static string Serialization_MissingCtor => GetResourceString("Serialization_MissingCtor", null);
internal static string Serialization_Surrogates => GetResourceString("Serialization_Surrogates", null);
internal static string Serialization_IObjectReferenceOnlyPrimivite => GetResourceString("Serialization_IObjectReferenceOnlyPrimivite", null);
internal static string Serialization_Incomplete => GetResourceString("Serialization_Incomplete", null);
internal static string Serialization_Cycle => GetResourceString("Serialization_Cycle", null);
internal static string Serialization_MissingField => GetResourceString("Serialization_MissingField", null);
internal static string Serialization_TypeNotSerializable => GetResourceString("Serialization_TypeNotSerializable", null);
internal static string Serialization_MissingType => GetResourceString("Serialization_MissingType", null);
internal static string RegisterCFFailed => GetResourceString("RegisterCFFailed", null);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static string GetResourceString(string resourceKey, string defaultValue = null)
{
return ResourceManager.GetString(resourceKey, Culture);
}
}
}