<PackageReference Include="System.Drawing.Common" Version="10.0.0-preview.1.25080.3" />

GraphicsContext

sealed class GraphicsContext : IDisposable
using System.Numerics; using System.Runtime.CompilerServices; namespace System.Drawing { [NullableContext(2)] [Nullable(0)] internal sealed class GraphicsContext : IDisposable { public int State { get; set; } public Vector2 TransformOffset { get; set; } public Region Clip { get; set; } public GraphicsContext Next { get; set; } public GraphicsContext Previous { get; set; } public bool IsCumulative { get; set; } [NullableContext(1)] public GraphicsContext(Graphics g) { TransformOffset = g.TransformElements.Translation; Clip = g.GetRegionIfNotInfinite(); } public void Dispose() { Next?.Dispose(); Next = null; Clip?.Dispose(); Clip = null; GC.SuppressFinalize(this); } } }