<PackageReference Include="System.Drawing.Common" Version="10.0.0-preview.1.25080.3" />

Brushes

public static class Brushes
Brushes for all the standard colors. This class cannot be inherited.
using System.Runtime.CompilerServices; namespace System.Drawing { [NullableContext(1)] [Nullable(0)] public static class Brushes { private static readonly object s_transparentKey = new object(); private static readonly object s_aliceBlueKey = new object(); private static readonly object s_antiqueWhiteKey = new object(); private static readonly object s_aquaKey = new object(); private static readonly object s_aquamarineKey = new object(); private static readonly object s_azureKey = new object(); private static readonly object s_beigeKey = new object(); private static readonly object s_bisqueKey = new object(); private static readonly object s_blackKey = new object(); private static readonly object s_blanchedAlmondKey = new object(); private static readonly object s_blueKey = new object(); private static readonly object s_blueVioletKey = new object(); private static readonly object s_brownKey = new object(); private static readonly object s_burlyWoodKey = new object(); private static readonly object s_cadetBlueKey = new object(); private static readonly object s_chartreuseKey = new object(); private static readonly object s_chocolateKey = new object(); private static readonly object s_coralKey = new object(); private static readonly object s_cornflowerBlueKey = new object(); private static readonly object s_cornsilkKey = new object(); private static readonly object s_crimsonKey = new object(); private static readonly object s_cyanKey = new object(); private static readonly object s_darkBlueKey = new object(); private static readonly object s_darkCyanKey = new object(); private static readonly object s_darkGoldenrodKey = new object(); private static readonly object s_darkGrayKey = new object(); private static readonly object s_darkGreenKey = new object(); private static readonly object s_darkKhakiKey = new object(); private static readonly object s_darkMagentaKey = new object(); private static readonly object s_darkOliveGreenKey = new object(); private static readonly object s_darkOrangeKey = new object(); private static readonly object s_darkOrchidKey = new object(); private static readonly object s_darkRedKey = new object(); private static readonly object s_darkSalmonKey = new object(); private static readonly object s_darkSeaGreenKey = new object(); private static readonly object s_darkSlateBlueKey = new object(); private static readonly object s_darkSlateGrayKey = new object(); private static readonly object s_darkTurquoiseKey = new object(); private static readonly object s_darkVioletKey = new object(); private static readonly object s_deepPinkKey = new object(); private static readonly object s_deepSkyBlueKey = new object(); private static readonly object s_dimGrayKey = new object(); private static readonly object s_dodgerBlueKey = new object(); private static readonly object s_firebrickKey = new object(); private static readonly object s_floralWhiteKey = new object(); private static readonly object s_forestGreenKey = new object(); private static readonly object s_fuchsiaKey = new object(); private static readonly object s_gainsboroKey = new object(); private static readonly object s_ghostWhiteKey = new object(); private static readonly object s_goldKey = new object(); private static readonly object s_goldenrodKey = new object(); private static readonly object s_grayKey = new object(); private static readonly object s_greenKey = new object(); private static readonly object s_greenYellowKey = new object(); private static readonly object s_honeydewKey = new object(); private static readonly object s_hotPinkKey = new object(); private static readonly object s_indianRedKey = new object(); private static readonly object s_indigoKey = new object(); private static readonly object s_ivoryKey = new object(); private static readonly object s_khakiKey = new object(); private static readonly object s_lavenderKey = new object(); private static readonly object s_lavenderBlushKey = new object(); private static readonly object s_lawnGreenKey = new object(); private static readonly object s_lemonChiffonKey = new object(); private static readonly object s_lightBlueKey = new object(); private static readonly object s_lightCoralKey = new object(); private static readonly object s_lightCyanKey = new object(); private static readonly object s_lightGoldenrodYellowKey = new object(); private static readonly object s_lightGreenKey = new object(); private static readonly object s_lightGrayKey = new object(); private static readonly object s_lightPinkKey = new object(); private static readonly object s_lightSalmonKey = new object(); private static readonly object s_lightSeaGreenKey = new object(); private static readonly object s_lightSkyBlueKey = new object(); private static readonly object s_lightSlateGrayKey = new object(); private static readonly object s_lightSteelBlueKey = new object(); private static readonly object s_lightYellowKey = new object(); private static readonly object s_limeKey = new object(); private static readonly object s_limeGreenKey = new object(); private static readonly object s_linenKey = new object(); private static readonly object s_magentaKey = new object(); private static readonly object s_maroonKey = new object(); private static readonly object s_mediumAquamarineKey = new object(); private static readonly object s_mediumBlueKey = new object(); private static readonly object s_mediumOrchidKey = new object(); private static readonly object s_mediumPurpleKey = new object(); private static readonly object s_mediumSeaGreenKey = new object(); private static readonly object s_mediumSlateBlueKey = new object(); private static readonly object s_mediumSpringGreenKey = new object(); private static readonly object s_mediumTurquoiseKey = new object(); private static readonly object s_mediumVioletRedKey = new object(); private static readonly object s_midnightBlueKey = new object(); private static readonly object s_mintCreamKey = new object(); private static readonly object s_mistyRoseKey = new object(); private static readonly object s_moccasinKey = new object(); private static readonly object s_navajoWhiteKey = new object(); private static readonly object s_navyKey = new object(); private static readonly object s_oldLaceKey = new object(); private static readonly object s_oliveKey = new object(); private static readonly object s_oliveDrabKey = new object(); private static readonly object s_orangeKey = new object(); private static readonly object s_orangeRedKey = new object(); private static readonly object s_orchidKey = new object(); private static readonly object s_paleGoldenrodKey = new object(); private static readonly object s_paleGreenKey = new object(); private static readonly object s_paleTurquoiseKey = new object(); private static readonly object s_paleVioletRedKey = new object(); private static readonly object s_papayaWhipKey = new object(); private static readonly object s_peachPuffKey = new object(); private static readonly object s_peruKey = new object(); private static readonly object s_pinkKey = new object(); private static readonly object s_plumKey = new object(); private static readonly object s_powderBlueKey = new object(); private static readonly object s_purpleKey = new object(); private static readonly object s_redKey = new object(); private static readonly object s_rosyBrownKey = new object(); private static readonly object s_royalBlueKey = new object(); private static readonly object s_saddleBrownKey = new object(); private static readonly object s_salmonKey = new object(); private static readonly object s_sandyBrownKey = new object(); private static readonly object s_seaGreenKey = new object(); private static readonly object s_seaShellKey = new object(); private static readonly object s_siennaKey = new object(); private static readonly object s_silverKey = new object(); private static readonly object s_skyBlueKey = new object(); private static readonly object s_slateBlueKey = new object(); private static readonly object s_slateGrayKey = new object(); private static readonly object s_snowKey = new object(); private static readonly object s_springGreenKey = new object(); private static readonly object s_steelBlueKey = new object(); private static readonly object s_tanKey = new object(); private static readonly object s_tealKey = new object(); private static readonly object s_thistleKey = new object(); private static readonly object s_tomatoKey = new object(); private static readonly object s_turquoiseKey = new object(); private static readonly object s_violetKey = new object(); private static readonly object s_wheatKey = new object(); private static readonly object s_whiteKey = new object(); private static readonly object s_whiteSmokeKey = new object(); private static readonly object s_yellowKey = new object(); private static readonly object s_yellowGreenKey = new object(); public static Brush Transparent => GetBrush(s_transparentKey, Color.Transparent); public static Brush AliceBlue => GetBrush(s_aliceBlueKey, Color.AliceBlue); public static Brush AntiqueWhite => GetBrush(s_antiqueWhiteKey, Color.AntiqueWhite); public static Brush Aqua => GetBrush(s_aquaKey, Color.Aqua); public static Brush Aquamarine => GetBrush(s_aquamarineKey, Color.Aquamarine); public static Brush Azure => GetBrush(s_azureKey, Color.Azure); public static Brush Beige => GetBrush(s_beigeKey, Color.Beige); public static Brush Bisque => GetBrush(s_bisqueKey, Color.Bisque); public static Brush Black => GetBrush(s_blackKey, Color.Black); public static Brush BlanchedAlmond => GetBrush(s_blanchedAlmondKey, Color.BlanchedAlmond); public static Brush Blue => GetBrush(s_blueKey, Color.Blue); public static Brush BlueViolet => GetBrush(s_blueVioletKey, Color.BlueViolet); public static Brush Brown => GetBrush(s_brownKey, Color.Brown); public static Brush BurlyWood => GetBrush(s_burlyWoodKey, Color.BurlyWood); public static Brush CadetBlue => GetBrush(s_cadetBlueKey, Color.CadetBlue); public static Brush Chartreuse => GetBrush(s_chartreuseKey, Color.Chartreuse); public static Brush Chocolate => GetBrush(s_chocolateKey, Color.Chocolate); public static Brush Coral => GetBrush(s_coralKey, Color.Coral); public static Brush CornflowerBlue => GetBrush(s_cornflowerBlueKey, Color.CornflowerBlue); public static Brush Cornsilk => GetBrush(s_cornsilkKey, Color.Cornsilk); public static Brush Crimson => GetBrush(s_crimsonKey, Color.Crimson); public static Brush Cyan => GetBrush(s_cyanKey, Color.Cyan); public static Brush DarkBlue => GetBrush(s_darkBlueKey, Color.DarkBlue); public static Brush DarkCyan => GetBrush(s_darkCyanKey, Color.DarkCyan); public static Brush DarkGoldenrod => GetBrush(s_darkGoldenrodKey, Color.DarkGoldenrod); public static Brush DarkGray => GetBrush(s_darkGrayKey, Color.DarkGray); public static Brush DarkGreen => GetBrush(s_darkGreenKey, Color.DarkGreen); public static Brush DarkKhaki => GetBrush(s_darkKhakiKey, Color.DarkKhaki); public static Brush DarkMagenta => GetBrush(s_darkMagentaKey, Color.DarkMagenta); public static Brush DarkOliveGreen => GetBrush(s_darkOliveGreenKey, Color.DarkOliveGreen); public static Brush DarkOrange => GetBrush(s_darkOrangeKey, Color.DarkOrange); public static Brush DarkOrchid => GetBrush(s_darkOrchidKey, Color.DarkOrchid); public static Brush DarkRed => GetBrush(s_darkRedKey, Color.DarkRed); public static Brush DarkSalmon => GetBrush(s_darkSalmonKey, Color.DarkSalmon); public static Brush DarkSeaGreen => GetBrush(s_darkSeaGreenKey, Color.DarkSeaGreen); public static Brush DarkSlateBlue => GetBrush(s_darkSlateBlueKey, Color.DarkSlateBlue); public static Brush DarkSlateGray => GetBrush(s_darkSlateGrayKey, Color.DarkSlateGray); public static Brush DarkTurquoise => GetBrush(s_darkTurquoiseKey, Color.DarkTurquoise); public static Brush DarkViolet => GetBrush(s_darkVioletKey, Color.DarkViolet); public static Brush DeepPink => GetBrush(s_deepPinkKey, Color.DeepPink); public static Brush DeepSkyBlue => GetBrush(s_deepSkyBlueKey, Color.DeepSkyBlue); public static Brush DimGray => GetBrush(s_dimGrayKey, Color.DimGray); public static Brush DodgerBlue => GetBrush(s_dodgerBlueKey, Color.DodgerBlue); public static Brush Firebrick => GetBrush(s_firebrickKey, Color.Firebrick); public static Brush FloralWhite => GetBrush(s_floralWhiteKey, Color.FloralWhite); public static Brush ForestGreen => GetBrush(s_forestGreenKey, Color.ForestGreen); public static Brush Fuchsia => GetBrush(s_fuchsiaKey, Color.Fuchsia); public static Brush Gainsboro => GetBrush(s_gainsboroKey, Color.Gainsboro); public static Brush GhostWhite => GetBrush(s_ghostWhiteKey, Color.GhostWhite); public static Brush Gold => GetBrush(s_goldKey, Color.Gold); public static Brush Goldenrod => GetBrush(s_goldenrodKey, Color.Goldenrod); public static Brush Gray => GetBrush(s_grayKey, Color.Gray); public static Brush Green => GetBrush(s_greenKey, Color.Green); public static Brush GreenYellow => GetBrush(s_greenYellowKey, Color.GreenYellow); public static Brush Honeydew => GetBrush(s_honeydewKey, Color.Honeydew); public static Brush HotPink => GetBrush(s_hotPinkKey, Color.HotPink); public static Brush IndianRed => GetBrush(s_indianRedKey, Color.IndianRed); public static Brush Indigo => GetBrush(s_indigoKey, Color.Indigo); public static Brush Ivory => GetBrush(s_ivoryKey, Color.Ivory); public static Brush Khaki => GetBrush(s_khakiKey, Color.Khaki); public static Brush Lavender => GetBrush(s_lavenderKey, Color.Lavender); public static Brush LavenderBlush => GetBrush(s_lavenderBlushKey, Color.LavenderBlush); public static Brush LawnGreen => GetBrush(s_lawnGreenKey, Color.LawnGreen); public static Brush LemonChiffon => GetBrush(s_lemonChiffonKey, Color.LemonChiffon); public static Brush LightBlue => GetBrush(s_lightBlueKey, Color.LightBlue); public static Brush LightCoral => GetBrush(s_lightCoralKey, Color.LightCoral); public static Brush LightCyan => GetBrush(s_lightCyanKey, Color.LightCyan); public static Brush LightGoldenrodYellow => GetBrush(s_lightGoldenrodYellowKey, Color.LightGoldenrodYellow); public static Brush LightGreen => GetBrush(s_lightGreenKey, Color.LightGreen); public static Brush LightGray => GetBrush(s_lightGrayKey, Color.LightGray); public static Brush LightPink => GetBrush(s_lightPinkKey, Color.LightPink); public static Brush LightSalmon => GetBrush(s_lightSalmonKey, Color.LightSalmon); public static Brush LightSeaGreen => GetBrush(s_lightSeaGreenKey, Color.LightSeaGreen); public static Brush LightSkyBlue => GetBrush(s_lightSkyBlueKey, Color.LightSkyBlue); public static Brush LightSlateGray => GetBrush(s_lightSlateGrayKey, Color.LightSlateGray); public static Brush LightSteelBlue => GetBrush(s_lightSteelBlueKey, Color.LightSteelBlue); public static Brush LightYellow => GetBrush(s_lightYellowKey, Color.LightYellow); public static Brush Lime => GetBrush(s_limeKey, Color.Lime); public static Brush LimeGreen => GetBrush(s_limeGreenKey, Color.LimeGreen); public static Brush Linen => GetBrush(s_linenKey, Color.Linen); public static Brush Magenta => GetBrush(s_magentaKey, Color.Magenta); public static Brush Maroon => GetBrush(s_maroonKey, Color.Maroon); public static Brush MediumAquamarine => GetBrush(s_mediumAquamarineKey, Color.MediumAquamarine); public static Brush MediumBlue => GetBrush(s_mediumBlueKey, Color.MediumBlue); public static Brush MediumOrchid => GetBrush(s_mediumOrchidKey, Color.MediumOrchid); public static Brush MediumPurple => GetBrush(s_mediumPurpleKey, Color.MediumPurple); public static Brush MediumSeaGreen => GetBrush(s_mediumSeaGreenKey, Color.MediumSeaGreen); public static Brush MediumSlateBlue => GetBrush(s_mediumSlateBlueKey, Color.MediumSlateBlue); public static Brush MediumSpringGreen => GetBrush(s_mediumSpringGreenKey, Color.MediumSpringGreen); public static Brush MediumTurquoise => GetBrush(s_mediumTurquoiseKey, Color.MediumTurquoise); public static Brush MediumVioletRed => GetBrush(s_mediumVioletRedKey, Color.MediumVioletRed); public static Brush MidnightBlue => GetBrush(s_midnightBlueKey, Color.MidnightBlue); public static Brush MintCream => GetBrush(s_mintCreamKey, Color.MintCream); public static Brush MistyRose => GetBrush(s_mistyRoseKey, Color.MistyRose); public static Brush Moccasin => GetBrush(s_moccasinKey, Color.Moccasin); public static Brush NavajoWhite => GetBrush(s_navajoWhiteKey, Color.NavajoWhite); public static Brush Navy => GetBrush(s_navyKey, Color.Navy); public static Brush OldLace => GetBrush(s_oldLaceKey, Color.OldLace); public static Brush Olive => GetBrush(s_oliveKey, Color.Olive); public static Brush OliveDrab => GetBrush(s_oliveDrabKey, Color.OliveDrab); public static Brush Orange => GetBrush(s_orangeKey, Color.Orange); public static Brush OrangeRed => GetBrush(s_orangeRedKey, Color.OrangeRed); public static Brush Orchid => GetBrush(s_orchidKey, Color.Orchid); public static Brush PaleGoldenrod => GetBrush(s_paleGoldenrodKey, Color.PaleGoldenrod); public static Brush PaleGreen => GetBrush(s_paleGreenKey, Color.PaleGreen); public static Brush PaleTurquoise => GetBrush(s_paleTurquoiseKey, Color.PaleTurquoise); public static Brush PaleVioletRed => GetBrush(s_paleVioletRedKey, Color.PaleVioletRed); public static Brush PapayaWhip => GetBrush(s_papayaWhipKey, Color.PapayaWhip); public static Brush PeachPuff => GetBrush(s_peachPuffKey, Color.PeachPuff); public static Brush Peru => GetBrush(s_peruKey, Color.Peru); public static Brush Pink => GetBrush(s_pinkKey, Color.Pink); public static Brush Plum => GetBrush(s_plumKey, Color.Plum); public static Brush PowderBlue => GetBrush(s_powderBlueKey, Color.PowderBlue); public static Brush Purple => GetBrush(s_purpleKey, Color.Purple); public static Brush Red => GetBrush(s_redKey, Color.Red); public static Brush RosyBrown => GetBrush(s_rosyBrownKey, Color.RosyBrown); public static Brush RoyalBlue => GetBrush(s_royalBlueKey, Color.RoyalBlue); public static Brush SaddleBrown => GetBrush(s_saddleBrownKey, Color.SaddleBrown); public static Brush Salmon => GetBrush(s_salmonKey, Color.Salmon); public static Brush SandyBrown => GetBrush(s_sandyBrownKey, Color.SandyBrown); public static Brush SeaGreen => GetBrush(s_seaGreenKey, Color.SeaGreen); public static Brush SeaShell => GetBrush(s_seaShellKey, Color.SeaShell); public static Brush Sienna => GetBrush(s_siennaKey, Color.Sienna); public static Brush Silver => GetBrush(s_silverKey, Color.Silver); public static Brush SkyBlue => GetBrush(s_skyBlueKey, Color.SkyBlue); public static Brush SlateBlue => GetBrush(s_slateBlueKey, Color.SlateBlue); public static Brush SlateGray => GetBrush(s_slateGrayKey, Color.SlateGray); public static Brush Snow => GetBrush(s_snowKey, Color.Snow); public static Brush SpringGreen => GetBrush(s_springGreenKey, Color.SpringGreen); public static Brush SteelBlue => GetBrush(s_steelBlueKey, Color.SteelBlue); public static Brush Tan => GetBrush(s_tanKey, Color.Tan); public static Brush Teal => GetBrush(s_tealKey, Color.Teal); public static Brush Thistle => GetBrush(s_thistleKey, Color.Thistle); public static Brush Tomato => GetBrush(s_tomatoKey, Color.Tomato); public static Brush Turquoise => GetBrush(s_turquoiseKey, Color.Turquoise); public static Brush Violet => GetBrush(s_violetKey, Color.Violet); public static Brush Wheat => GetBrush(s_wheatKey, Color.Wheat); public static Brush White => GetBrush(s_whiteKey, Color.White); public static Brush WhiteSmoke => GetBrush(s_whiteSmokeKey, Color.WhiteSmoke); public static Brush Yellow => GetBrush(s_yellowKey, Color.Yellow); public static Brush YellowGreen => GetBrush(s_yellowGreenKey, Color.YellowGreen); private static Brush GetBrush(object key, Color color) { if (Gdip.ThreadData.TryGetValue(key, out object value)) { Brush brush = value as Brush; if (brush != null) return brush; } Brush brush2 = new SolidBrush(color); Gdip.ThreadData[key] = brush2; return brush2; } } }