ChaosOutcomeStrategyOptions<TResult>
Represents the options for the outcome chaos strategy.
            
                using System;
using System.ComponentModel.DataAnnotations;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
namespace Polly.Simmy.Outcomes
{
    public class ChaosOutcomeStrategyOptions<[System.Runtime.CompilerServices.Nullable(2)] TResult> : ChaosStrategyOptions
    {
        [System.Runtime.CompilerServices.Nullable(new byte[] {
            2,
            0,
            1
        })]
        [field: System.Runtime.CompilerServices.Nullable(new byte[] {
            2,
            0,
            1
        })]
        public Func<OnOutcomeInjectedArguments<TResult>, ValueTask> OnOutcomeInjected {
            [return: System.Runtime.CompilerServices.Nullable(new byte[] {
                2,
                0,
                1
            })]
            get;
            [param: System.Runtime.CompilerServices.Nullable(new byte[] {
                2,
                0,
                1
            })]
            set;
        }
        [System.Runtime.CompilerServices.Nullable(new byte[] {
            2,
            0,
            0,
            1
        })]
        [Required]
        [field: System.Runtime.CompilerServices.Nullable(new byte[] {
            2,
            0,
            0,
            1
        })]
        public Func<OutcomeGeneratorArguments, ValueTask<Outcome<TResult>?>> OutcomeGenerator {
            [return: System.Runtime.CompilerServices.Nullable(new byte[] {
                2,
                0,
                0,
                1
            })]
            get;
            [param: System.Runtime.CompilerServices.Nullable(new byte[] {
                2,
                0,
                0,
                1
            })]
            set;
        }
        public ChaosOutcomeStrategyOptions()
        {
            base.Name = "Chaos.Outcome";
        }
    }
}