<PackageReference Include="NUnit" Version="4.3.1" />

NoItemConstraint

NoItemConstraint applies another constraint to each item in a collection, failing if any of them succeeds.
using NUnit.Framework.Internal; using System.Collections; using System.Runtime.CompilerServices; namespace NUnit.Framework.Constraints { [System.Runtime.CompilerServices.NullableContext(1)] [System.Runtime.CompilerServices.Nullable(0)] public class NoItemConstraint : PrefixConstraint { public override string DisplayName => "None"; public NoItemConstraint(IConstraint itemConstraint) : base(itemConstraint, "no item") { } public override ConstraintResult ApplyTo<[System.Runtime.CompilerServices.Nullable(2)] TActual>(TActual actual) { IEnumerable enumerable = ConstraintUtils.RequireActual<IEnumerable>(actual, "actual", false); int num = 0; foreach (object item in enumerable) { if (base.BaseConstraint.ApplyTo(item).IsSuccess) return new EachItemConstraintResult(this, actual, item, num); num++; } return new ConstraintResult(this, actual, ConstraintStatus.Success); } } }