<PackageReference Include="NETStandard.Library" Version="2.0.2" />
System.UIntPtr
namespace System
{
public struct UIntPtr :
ISerializable
{
public static readonly UIntPtr Zero;
public static int Size { get; }
public UIntPtr(
uint value);
public UIntPtr(
ulong value);
public unsafe UIntPtr(
void*
value);
public static UIntPtr Add(
UIntPtr pointer,
int offset);
public static UIntPtr operator +(
UIntPtr pointer,
int offset);
public static bool operator ==(
UIntPtr value1,
UIntPtr value2);
public static explicit operator UIntPtr(
uint value);
public static explicit operator UIntPtr(
ulong value);
public static explicit operator uint(
UIntPtr value);
public static explicit operator ulong(
UIntPtr value);
public unsafe static explicit operator void*(
UIntPtr value);
public unsafe static explicit operator UIntPtr(
void*
value);
public static bool operator !=(
UIntPtr value1,
UIntPtr value2);
public static UIntPtr operator -(
UIntPtr pointer,
int offset);
public static UIntPtr Subtract(
UIntPtr pointer,
int offset);
public unsafe void*
ToPointer();
public uint ToUInt32();
public ulong ToUInt64();
}
}