<PackageReference Include="NETStandard.Library" Version="2.0.2" />
System.Console
public static string Title {
get;
set; }
public static void Beep()
public static void Beep(
int frequency,
int duration)
public static void Clear()
public static void MoveBufferArea(
int sourceLeft,
int sourceTop,
int sourceWidth,
int sourceHeight,
int targetLeft,
int targetTop)
public static void MoveBufferArea(
int sourceLeft,
int sourceTop,
int sourceWidth,
int sourceHeight,
int targetLeft,
int targetTop,
char sourceChar,
ConsoleColor sourceForeColor,
ConsoleColor sourceBackColor)
public static void Write(
bool value)
public static void Write(
char value)
public static void Write(
char[]
buffer)
public static void Write(
char[]
buffer,
int index,
int count)
public static void Write(
decimal value)
public static void Write(
double value)
public static void Write(
int value)
public static void Write(
long value)
public static void Write(
object value)
public static void Write(
float value)
public static void Write(
string value)
public static void Write(
string format,
object arg0)
public static void Write(
string format,
object arg0,
object arg1)
public static void Write(
string format,
object arg0,
object arg1,
object arg2)
public static void Write(
string format,
object[]
arg)
public static void Write(
uint value)
public static void Write(
ulong value)
public static void WriteLine(
char[]
buffer,
int index,
int count)
public static void WriteLine(
string format,
object arg0)
public static void WriteLine(
string format,
object arg0,
object arg1)
public static void WriteLine(
string format,
object arg0,
object arg1,
object arg2)
public static void WriteLine(
string format,
object[]
arg)