<PackageReference Include="NETStandard.Library" Version="2.0.2" />

System.Net.Sockets.Socket

public class Socket : IDisposable
public static bool OSSupportsIPv4 { get; }

public static bool OSSupportsIPv6 { get; }

public static bool SupportsIPv4 { get; }

public static bool SupportsIPv6 { get; }

public AddressFamily AddressFamily { get; }

public int Available { get; }

public bool Blocking { get; set; }

public bool Connected { get; }

public bool DontFragment { get; set; }

public bool DualMode { get; set; }

public bool EnableBroadcast { get; set; }

public bool ExclusiveAddressUse { get; set; }

public IntPtr Handle { get; }

public bool IsBound { get; }

public LingerOption LingerState { get; set; }

public EndPoint LocalEndPoint { get; }

public bool MulticastLoopback { get; set; }

public bool NoDelay { get; set; }

public ProtocolType ProtocolType { get; }

public int ReceiveBufferSize { get; set; }

public int ReceiveTimeout { get; set; }

public EndPoint RemoteEndPoint { get; }

public int SendBufferSize { get; set; }

public int SendTimeout { get; set; }

public SocketType SocketType { get; }

public short Ttl { get; set; }

public bool UseOnlyOverlappedIO { get; set; }

public Socket(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)

public Socket(SocketInformation socketInformation)

public Socket(SocketType socketType, ProtocolType protocolType)

public static bool ConnectAsync(SocketType socketType, ProtocolType protocolType, SocketAsyncEventArgs e)

public static void Select(IList checkRead, IList checkWrite, IList checkError, int microSeconds)

public Socket Accept()

public IAsyncResult BeginAccept(AsyncCallback callback, object state)

public IAsyncResult BeginAccept(int receiveSize, AsyncCallback callback, object state)

public IAsyncResult BeginAccept(Socket acceptSocket, int receiveSize, AsyncCallback callback, object state)

public IAsyncResult BeginConnect(EndPoint remoteEP, AsyncCallback callback, object state)

public IAsyncResult BeginConnect(IPAddress address, int port, AsyncCallback requestCallback, object state)

public IAsyncResult BeginConnect(IPAddress[] addresses, int port, AsyncCallback requestCallback, object state)

public IAsyncResult BeginConnect(string host, int port, AsyncCallback requestCallback, object state)

public IAsyncResult BeginDisconnect(bool reuseSocket, AsyncCallback callback, object state)

public IAsyncResult BeginReceive(byte[] buffer, int offset, int size, SocketFlags socketFlags, AsyncCallback callback, object state)

public IAsyncResult BeginReceive(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback callback, object state)

public IAsyncResult BeginReceive(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, AsyncCallback callback, object state)

public IAsyncResult BeginReceive(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback callback, object state)

public IAsyncResult BeginReceiveFrom(byte[] buffer, int offset, int size, SocketFlags socketFlags, ref EndPoint remoteEP, AsyncCallback callback, object state)

public IAsyncResult BeginReceiveMessageFrom(byte[] buffer, int offset, int size, SocketFlags socketFlags, ref EndPoint remoteEP, AsyncCallback callback, object state)

public IAsyncResult BeginSend(byte[] buffer, int offset, int size, SocketFlags socketFlags, AsyncCallback callback, object state)

public IAsyncResult BeginSend(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback callback, object state)

public IAsyncResult BeginSend(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, AsyncCallback callback, object state)

public IAsyncResult BeginSend(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback callback, object state)

public IAsyncResult BeginSendFile(string fileName, AsyncCallback callback, object state)

public IAsyncResult BeginSendFile(string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags, AsyncCallback callback, object state)

public IAsyncResult BeginSendTo(byte[] buffer, int offset, int size, SocketFlags socketFlags, EndPoint remoteEP, AsyncCallback callback, object state)

public void Bind(EndPoint localEP)

public void Close()

public void Close(int timeout)

public void Connect(EndPoint remoteEP)

public void Connect(IPAddress address, int port)

public void Connect(IPAddress[] addresses, int port)

public void Connect(string host, int port)

public void Disconnect(bool reuseSocket)

public void Dispose()

protected virtual void Dispose(bool disposing)

public SocketInformation DuplicateAndClose(int targetProcessId)

public Socket EndAccept(out byte buffer, IAsyncResult asyncResult)

public Socket EndAccept(out byte buffer, out int bytesTransferred, IAsyncResult asyncResult)

public Socket EndAccept(IAsyncResult asyncResult)

public void EndConnect(IAsyncResult asyncResult)

public void EndDisconnect(IAsyncResult asyncResult)

public int EndReceive(IAsyncResult asyncResult)

public int EndReceive(IAsyncResult asyncResult, out SocketError errorCode)

public int EndReceiveFrom(IAsyncResult asyncResult, ref EndPoint endPoint)

public int EndReceiveMessageFrom(IAsyncResult asyncResult, ref SocketFlags socketFlags, ref EndPoint endPoint, out IPPacketInformation ipPacketInformation)

public int EndSend(IAsyncResult asyncResult)

public int EndSend(IAsyncResult asyncResult, out SocketError errorCode)

public void EndSendFile(IAsyncResult asyncResult)

public int EndSendTo(IAsyncResult asyncResult)

public object GetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName)

public void GetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, byte[] optionValue)

public byte[] GetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, int optionLength)

public int IOControl(int ioControlCode, byte[] optionInValue, byte[] optionOutValue)

public int IOControl(IOControlCode ioControlCode, byte[] optionInValue, byte[] optionOutValue)

public void Listen(int backlog)

public bool Poll(int microSeconds, SelectMode mode)

public int Receive(byte[] buffer)

public int Receive(byte[] buffer, int offset, int size, SocketFlags socketFlags)

public int Receive(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode)

public int Receive(byte[] buffer, int size, SocketFlags socketFlags)

public int Receive(byte[] buffer, SocketFlags socketFlags)

public int Receive(IList<ArraySegment<byte>> buffers)

public int Receive(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags)

public int Receive(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, out SocketError errorCode)

public int ReceiveFrom(byte[] buffer, int offset, int size, SocketFlags socketFlags, ref EndPoint remoteEP)

public int ReceiveFrom(byte[] buffer, int size, SocketFlags socketFlags, ref EndPoint remoteEP)

public int ReceiveFrom(byte[] buffer, ref EndPoint remoteEP)

public int ReceiveFrom(byte[] buffer, SocketFlags socketFlags, ref EndPoint remoteEP)

public int ReceiveMessageFrom(byte[] buffer, int offset, int size, ref SocketFlags socketFlags, ref EndPoint remoteEP, out IPPacketInformation ipPacketInformation)

public int Send(byte[] buffer)

public int Send(byte[] buffer, int offset, int size, SocketFlags socketFlags)

public int Send(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode)

public int Send(byte[] buffer, int size, SocketFlags socketFlags)

public int Send(byte[] buffer, SocketFlags socketFlags)

public int Send(IList<ArraySegment<byte>> buffers)

public int Send(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags)

public int Send(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, out SocketError errorCode)

public void SendFile(string fileName)

public void SendFile(string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags)

public int SendTo(byte[] buffer, int offset, int size, SocketFlags socketFlags, EndPoint remoteEP)

public int SendTo(byte[] buffer, int size, SocketFlags socketFlags, EndPoint remoteEP)

public int SendTo(byte[] buffer, EndPoint remoteEP)

public int SendTo(byte[] buffer, SocketFlags socketFlags, EndPoint remoteEP)

public void SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, bool optionValue)

public void SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, byte[] optionValue)

public void SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, int optionValue)

public void SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, object optionValue)

public void Shutdown(SocketShutdown how)