<PackageReference Include="NETStandard.Library" Version="2.0.1" />

System.Threading.Tasks.Parallel

public static class Parallel
namespace System.Threading.Tasks { public static class Parallel { public static ParallelLoopResult For(int fromInclusive, int toExclusive, Action<int, ParallelLoopState> body); public static ParallelLoopResult For(int fromInclusive, int toExclusive, Action<int> body); public static ParallelLoopResult For(int fromInclusive, int toExclusive, ParallelOptions parallelOptions, Action<int, ParallelLoopState> body); public static ParallelLoopResult For(int fromInclusive, int toExclusive, ParallelOptions parallelOptions, Action<int> body); public static ParallelLoopResult For(long fromInclusive, long toExclusive, Action<long, ParallelLoopState> body); public static ParallelLoopResult For(long fromInclusive, long toExclusive, Action<long> body); public static ParallelLoopResult For(long fromInclusive, long toExclusive, ParallelOptions parallelOptions, Action<long, ParallelLoopState> body); public static ParallelLoopResult For(long fromInclusive, long toExclusive, ParallelOptions parallelOptions, Action<long> body); public static ParallelLoopResult For<TLocal>(int fromInclusive, int toExclusive, Func<TLocal> localInit, Func<int, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult For<TLocal>(int fromInclusive, int toExclusive, ParallelOptions parallelOptions, Func<TLocal> localInit, Func<int, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult For<TLocal>(long fromInclusive, long toExclusive, Func<TLocal> localInit, Func<long, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult For<TLocal>(long fromInclusive, long toExclusive, ParallelOptions parallelOptions, Func<TLocal> localInit, Func<long, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult ForEach<TSource>(OrderablePartitioner<TSource> source, Action<TSource, ParallelLoopState, long> body); public static ParallelLoopResult ForEach<TSource>(OrderablePartitioner<TSource> source, ParallelOptions parallelOptions, Action<TSource, ParallelLoopState, long> body); public static ParallelLoopResult ForEach<TSource>(Partitioner<TSource> source, Action<TSource, ParallelLoopState> body); public static ParallelLoopResult ForEach<TSource>(Partitioner<TSource> source, Action<TSource> body); public static ParallelLoopResult ForEach<TSource>(Partitioner<TSource> source, ParallelOptions parallelOptions, Action<TSource, ParallelLoopState> body); public static ParallelLoopResult ForEach<TSource>(Partitioner<TSource> source, ParallelOptions parallelOptions, Action<TSource> body); public static ParallelLoopResult ForEach<TSource>(IEnumerable<TSource> source, Action<TSource, ParallelLoopState, long> body); public static ParallelLoopResult ForEach<TSource>(IEnumerable<TSource> source, Action<TSource, ParallelLoopState> body); public static ParallelLoopResult ForEach<TSource>(IEnumerable<TSource> source, Action<TSource> body); public static ParallelLoopResult ForEach<TSource>(IEnumerable<TSource> source, ParallelOptions parallelOptions, Action<TSource, ParallelLoopState, long> body); public static ParallelLoopResult ForEach<TSource>(IEnumerable<TSource> source, ParallelOptions parallelOptions, Action<TSource, ParallelLoopState> body); public static ParallelLoopResult ForEach<TSource>(IEnumerable<TSource> source, ParallelOptions parallelOptions, Action<TSource> body); public static ParallelLoopResult ForEach<TSource, TLocal>(OrderablePartitioner<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, long, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult ForEach<TSource, TLocal>(OrderablePartitioner<TSource> source, ParallelOptions parallelOptions, Func<TLocal> localInit, Func<TSource, ParallelLoopState, long, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult ForEach<TSource, TLocal>(Partitioner<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult ForEach<TSource, TLocal>(Partitioner<TSource> source, ParallelOptions parallelOptions, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult ForEach<TSource, TLocal>(IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult ForEach<TSource, TLocal>(IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, long, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult ForEach<TSource, TLocal>(IEnumerable<TSource> source, ParallelOptions parallelOptions, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally); public static ParallelLoopResult ForEach<TSource, TLocal>(IEnumerable<TSource> source, ParallelOptions parallelOptions, Func<TLocal> localInit, Func<TSource, ParallelLoopState, long, TLocal, TLocal> body, Action<TLocal> localFinally); public static void Invoke(params Action[] actions); public static void Invoke(ParallelOptions parallelOptions, params Action[] actions); } } namespace System.Threading { public static class Volatile { public static bool Read(ref bool location); public static byte Read(ref byte location); public static double Read(ref double location); public static short Read(ref short location); public static int Read(ref int location); public static long Read(ref long location); public static IntPtr Read(ref IntPtr location); public static sbyte Read(ref sbyte location); public static float Read(ref float location); public static ushort Read(ref ushort location); public static uint Read(ref uint location); public static ulong Read(ref ulong location); public static UIntPtr Read(ref UIntPtr location); public static T Read<T>(ref T location) where T : class; public static void Write(ref bool location, bool value); public static void Write(ref byte location, byte value); public static void Write(ref double location, double value); public static void Write(ref short location, short value); public static void Write(ref int location, int value); public static void Write(ref long location, long value); public static void Write(ref IntPtr location, IntPtr value); public static void Write(ref sbyte location, sbyte value); public static void Write(ref float location, float value); public static void Write(ref ushort location, ushort value); public static void Write(ref uint location, uint value); public static void Write(ref ulong location, ulong value); public static void Write(ref UIntPtr location, UIntPtr value); public static void Write<T>(ref T location, T value) where T : class; } }