System.Threading.Volatile
namespace System.Threading
{
public static class Volatile
{
public static bool Read(ref bool location);
public static byte Read(ref byte location);
public static double Read(ref double location);
public static short Read(ref short location);
public static int Read(ref int location);
public static long Read(ref long location);
public static IntPtr Read(ref IntPtr location);
public static sbyte Read(ref sbyte location);
public static float Read(ref float location);
public static ushort Read(ref ushort location);
public static uint Read(ref uint location);
public static ulong Read(ref ulong location);
public static UIntPtr Read(ref UIntPtr location);
public static T Read<T>(ref T location) where T : class;
public static void Write(ref bool location, bool value);
public static void Write(ref byte location, byte value);
public static void Write(ref double location, double value);
public static void Write(ref short location, short value);
public static void Write(ref int location, int value);
public static void Write(ref long location, long value);
public static void Write(ref IntPtr location, IntPtr value);
public static void Write(ref sbyte location, sbyte value);
public static void Write(ref float location, float value);
public static void Write(ref ushort location, ushort value);
public static void Write(ref uint location, uint value);
public static void Write(ref ulong location, ulong value);
public static void Write(ref UIntPtr location, UIntPtr value);
public static void Write<T>(ref T location, T value) where T : class;
}
}