<PackageReference Include="NETStandard.Library" Version="2.0.0" />
System.IO.UnmanagedMemoryAccessor
protected bool IsOpen {
get; }
protected virtual void Dispose(
bool disposing)
public void Read<
T>(
long position,
out T structure) where
T : struct
public int ReadArray<
T>(
long position,
T[]
array,
int offset,
int count) where
T : struct
public void Write(
long position,
bool value)
public void Write(
long position,
byte value)
public void Write(
long position,
char value)
public void Write(
long position,
decimal value)
public void Write(
long position,
double value)
public void Write(
long position,
short value)
public void Write(
long position,
int value)
public void Write(
long position,
long value)
public void Write(
long position,
sbyte value)
public void Write(
long position,
float value)
public void Write(
long position,
ushort value)
public void Write(
long position,
uint value)
public void Write(
long position,
ulong value)
public void Write<
T>(
long position,
ref T structure) where
T : struct
public void WriteArray<
T>(
long position,
T[]
array,
int offset,
int count) where
T : struct