SimpleChild
Represents a simple child node.
using Castle.Core.Configuration;
using System.Collections.Generic;
namespace Castle.MicroKernel.Registration
{
public class SimpleChild : Node
{
private readonly string value;
internal SimpleChild(string name, string value)
: base(name)
{
this.value = value;
}
public override void ApplyTo(IConfiguration configuration)
{
MutableConfiguration item = new MutableConfiguration(base.Name, value);
((List<IConfiguration>)configuration.get_Children()).Add(item);
}
}
}