Base64
using System;
using System.IO;
namespace Org.BouncyCastle.Utilities.Encoders
{
public sealed class Base64
{
private Base64()
{
}
public static string ToBase64String(byte[] data)
{
return Convert.ToBase64String(data, 0, data.Length);
}
public static string ToBase64String(byte[] data, int off, int length)
{
return Convert.ToBase64String(data, off, length);
}
public static byte[] Encode(byte[] data)
{
return Encode(data, 0, data.Length);
}
public static byte[] Encode(byte[] data, int off, int length)
{
return Strings.ToAsciiByteArray(Convert.ToBase64String(data, off, length));
}
public static int Encode(byte[] data, Stream outStream)
{
byte[] array = Encode(data);
outStream.Write(array, 0, array.Length);
return array.Length;
}
public static int Encode(byte[] data, int off, int length, Stream outStream)
{
byte[] array = Encode(data, off, length);
outStream.Write(array, 0, array.Length);
return array.Length;
}
public static byte[] Decode(byte[] data)
{
return Convert.FromBase64String(Strings.FromAsciiByteArray(data));
}
public static byte[] Decode(string data)
{
return Convert.FromBase64String(data);
}
public static int Decode(string data, Stream outStream)
{
byte[] array = Decode(data);
outStream.Write(array, 0, array.Length);
return array.Length;
}
}
}