Zip
using System.IO;
using System.IO.Compression;
namespace Org.BouncyCastle.Utilities.IO.Compression
{
internal static class Zip
{
internal static Stream CompressOutput(Stream stream, int zlibCompressionLevel, bool leaveOpen = false)
{
return new DeflateStream(stream, ZLib.GetCompressionLevel(zlibCompressionLevel), leaveOpen);
}
internal static Stream DecompressInput(Stream stream, bool leaveOpen = false)
{
return new DeflateStream(stream, CompressionMode.Decompress, leaveOpen);
}
}
}