<PackageReference Include="BouncyCastle.Cryptography" Version="2.6.0" />

Nat

static class Nat
using Org.BouncyCastle.Crypto.Utilities; using Org.BouncyCastle.Utilities; using System; using System.Numerics; using System.Runtime.InteropServices; namespace Org.BouncyCastle.Math.Raw { internal static class Nat { private const ulong M = 4294967295; public static uint Add(int len, uint[] x, uint[] y, uint[] z) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)x[i] + (long)y[i])); z[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint Add(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> z) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)x[i] + (long)y[i])); z[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint Add33At(int len, uint x, uint[] z, int zPos) { ulong num = (ulong)((long)z[zPos] + (long)x); z[zPos] = (uint)num; num >>= 32; num = (ulong)((long)num + ((long)z[zPos + 1] + 1)); z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zPos + 2); return 0; } public static uint Add33At(int len, uint x, uint[] z, int zOff, int zPos) { ulong num = (ulong)((long)z[zOff + zPos] + (long)x); z[zOff + zPos] = (uint)num; num >>= 32; num = (ulong)((long)num + ((long)z[zOff + zPos + 1] + 1)); z[zOff + zPos + 1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zOff, zPos + 2); return 0; } public static uint Add33At(int len, uint x, Span<uint> z, int zPos) { ulong num = (ulong)((long)z[zPos] + (long)x); z[zPos] = (uint)num; num >>= 32; num = (ulong)((long)num + ((long)z[zPos + 1] + 1)); z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zPos + 2); return 0; } public static uint Add33To(int len, uint x, uint[] z) { ulong num = (ulong)((long)z[0] + (long)x); z[0] = (uint)num; num >>= 32; num = (ulong)((long)num + ((long)z[1] + 1)); z[1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, 2); return 0; } public static uint Add33To(int len, uint x, uint[] z, int zOff) { ulong num = (ulong)((long)z[zOff] + (long)x); z[zOff] = (uint)num; num >>= 32; num = (ulong)((long)num + ((long)z[zOff + 1] + 1)); z[zOff + 1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zOff, 2); return 0; } public static uint Add33To(int len, uint x, Span<uint> z) { ulong num = (ulong)((long)z[0] + (long)x); z[0] = (uint)num; num >>= 32; num = (ulong)((long)num + ((long)z[1] + 1)); z[1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, 2); return 0; } public static uint AddBothTo(int len, uint[] x, uint[] y, uint[] z) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)x[i] + (long)y[i] + z[i])); z[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddBothTo(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)x[xOff + i] + (long)y[yOff + i] + z[zOff + i])); z[zOff + i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddBothTo(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> z) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)x[i] + (long)y[i] + z[i])); z[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddDWordAt(int len, ulong x, uint[] z, int zPos) { ulong num = z[zPos] + (x & uint.MaxValue); z[zPos] = (uint)num; num >>= 32; num += z[zPos + 1] + (x >> 32); z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zPos + 2); return 0; } public static uint AddDWordAt(int len, ulong x, uint[] z, int zOff, int zPos) { ulong num = z[zOff + zPos] + (x & uint.MaxValue); z[zOff + zPos] = (uint)num; num >>= 32; num += z[zOff + zPos + 1] + (x >> 32); z[zOff + zPos + 1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zOff, zPos + 2); return 0; } public static uint AddDWordAt(int len, ulong x, Span<uint> z, int zPos) { ulong num = z[zPos] + (x & uint.MaxValue); z[zPos] = (uint)num; num >>= 32; num += z[zPos + 1] + (x >> 32); z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zPos + 2); return 0; } public static uint AddDWordTo(int len, ulong x, uint[] z) { ulong num = z[0] + (x & uint.MaxValue); z[0] = (uint)num; num >>= 32; num += z[1] + (x >> 32); z[1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, 2); return 0; } public static uint AddDWordTo(int len, ulong x, uint[] z, int zOff) { ulong num = z[zOff] + (x & uint.MaxValue); z[zOff] = (uint)num; num >>= 32; num += z[zOff + 1] + (x >> 32); z[zOff + 1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zOff, 2); return 0; } public static uint AddDWordTo(int len, ulong x, Span<uint> z) { ulong num = z[0] + (x & uint.MaxValue); z[0] = (uint)num; num >>= 32; num += z[1] + (x >> 32); z[1] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, 2); return 0; } public static uint AddTo(int len, uint[] x, uint[] z) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)x[i] + (long)z[i])); z[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddTo(int len, uint[] x, int xOff, uint[] z, int zOff) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)x[xOff + i] + (long)z[zOff + i])); z[zOff + i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddTo(int len, ReadOnlySpan<uint> x, Span<uint> z) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)x[i] + (long)z[i])); z[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddTo(int len, uint[] x, int xOff, uint[] z, int zOff, uint cIn) { ulong num = cIn; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)x[xOff + i] + (long)z[zOff + i])); z[zOff + i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddTo(int len, ReadOnlySpan<uint> x, Span<uint> z, uint cIn) { ulong num = cIn; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)x[i] + (long)z[i])); z[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddToEachOther(int len, uint[] u, int uOff, uint[] v, int vOff) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)u[uOff + i] + (long)v[vOff + i])); u[uOff + i] = (uint)num; v[vOff + i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddToEachOther(int len, Span<uint> u, Span<uint> v) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)u[i] + (long)v[i])); u[i] = (uint)num; v[i] = (uint)num; num >>= 32; } return (uint)num; } public static uint AddWordAt(int len, uint x, uint[] z, int zPos) { ulong num = (ulong)((long)x + (long)z[zPos]); z[zPos] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zPos + 1); return 0; } public static uint AddWordAt(int len, uint x, uint[] z, int zOff, int zPos) { ulong num = (ulong)((long)x + (long)z[zOff + zPos]); z[zOff + zPos] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zOff, zPos + 1); return 0; } public static uint AddWordAt(int len, uint x, Span<uint> z, int zPos) { ulong num = (ulong)((long)x + (long)z[zPos]); z[zPos] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zPos + 1); return 0; } public static uint AddWordTo(int len, uint x, uint[] z) { ulong num = (ulong)((long)x + (long)z[0]); z[0] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, 1); return 0; } public static uint AddWordTo(int len, uint x, uint[] z, int zOff) { ulong num = (ulong)((long)x + (long)z[zOff]); z[zOff] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zOff, 1); return 0; } public static uint AddWordTo(int len, uint x, Span<uint> z) { ulong num = (ulong)((long)x + (long)z[0]); z[0] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, 1); return 0; } public static uint CAdd(int len, int mask, uint[] x, uint[] y, uint[] z) { uint num = (uint)(-(mask & 1)); ulong num2 = 0; for (int i = 0; i < len; i++) { num2 = (ulong)((long)num2 + ((long)x[i] + (long)(y[i] & num))); z[i] = (uint)num2; num2 >>= 32; } return (uint)num2; } public static uint CAdd(int len, int mask, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> z) { uint num = (uint)(-(mask & 1)); ulong num2 = 0; for (int i = 0; i < len; i++) { num2 = (ulong)((long)num2 + ((long)x[i] + (long)(y[i] & num))); z[i] = (uint)num2; num2 >>= 32; } return (uint)num2; } public static uint CAddTo(int len, int mask, uint[] x, uint[] z) { uint num = (uint)(-(mask & 1)); ulong num2 = 0; for (int i = 0; i < len; i++) { num2 = (ulong)((long)num2 + ((long)z[i] + (long)(x[i] & num))); z[i] = (uint)num2; num2 >>= 32; } return (uint)num2; } public static uint CAddTo(int len, int mask, ReadOnlySpan<uint> x, Span<uint> z) { uint num = (uint)(-(mask & 1)); ulong num2 = 0; for (int i = 0; i < len; i++) { num2 = (ulong)((long)num2 + ((long)z[i] + (long)(x[i] & num))); z[i] = (uint)num2; num2 >>= 32; } return (uint)num2; } public static void CMov(int len, int mask, uint[] x, int xOff, uint[] z, int zOff) { uint num = (uint)(-(mask & 1)); for (int i = 0; i < len; i++) { uint num2 = z[zOff + i]; uint num3 = num2 ^ x[xOff + i]; num2 = (z[zOff + i] = (num2 ^ (num3 & num))); } } public static void CMov(int len, int mask, ReadOnlySpan<uint> x, Span<uint> z) { uint num = (uint)(-(mask & 1)); for (int i = 0; i < len; i++) { uint num2 = z[i]; uint num3 = num2 ^ x[i]; num2 ^= (num3 & num); z[i] = num2; } } public static int Compare(int len, uint[] x, uint[] y) { for (int num = len - 1; num >= 0; num--) { uint num2 = x[num]; uint num3 = y[num]; if (num2 < num3) return -1; if (num2 > num3) return 1; } return 0; } public static int Compare(int len, uint[] x, int xOff, uint[] y, int yOff) { for (int num = len - 1; num >= 0; num--) { uint num2 = x[xOff + num]; uint num3 = y[yOff + num]; if (num2 < num3) return -1; if (num2 > num3) return 1; } return 0; } public static int Compare(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y) { for (int num = len - 1; num >= 0; num--) { uint num2 = x[num]; uint num3 = y[num]; if (num2 < num3) return -1; if (num2 > num3) return 1; } return 0; } public static uint[] Copy(int len, uint[] x) { uint[] array = new uint[len]; Array.Copy(x, 0, array, 0, len); return array; } public static void Copy(int len, uint[] x, uint[] z) { Array.Copy(x, 0, z, 0, len); } public static void Copy(int len, uint[] x, int xOff, uint[] z, int zOff) { Array.Copy(x, xOff, z, zOff, len); } public static void Copy(int len, ReadOnlySpan<uint> x, Span<uint> z) { x.Slice(0, len).CopyTo(z); } public static ulong[] Copy64(int len, ulong[] x) { ulong[] array = new ulong[len]; Array.Copy(x, 0, array, 0, len); return array; } public static void Copy64(int len, ulong[] x, ulong[] z) { Array.Copy(x, 0, z, 0, len); } public static void Copy64(int len, ulong[] x, int xOff, ulong[] z, int zOff) { Array.Copy(x, xOff, z, zOff, len); } public static void Copy64(int len, ReadOnlySpan<ulong> x, Span<ulong> z) { x.Slice(0, len).CopyTo(z); } public static uint[] Create(int len) { return new uint[len]; } public static ulong[] Create64(int len) { return new ulong[len]; } public static int CSub(int len, int mask, uint[] x, uint[] y, uint[] z) { long num = (uint)(-(mask & 1)); long num2 = 0; for (int i = 0; i < len; i++) { num2 += x[i] - (y[i] & num); z[i] = (uint)num2; num2 >>= 32; } return (int)num2; } public static int CSub(int len, int mask, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff) { long num = (uint)(-(mask & 1)); long num2 = 0; for (int i = 0; i < len; i++) { num2 += x[xOff + i] - (y[yOff + i] & num); z[zOff + i] = (uint)num2; num2 >>= 32; } return (int)num2; } public static int CSub(int len, int mask, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> z) { long num = (uint)(-(mask & 1)); long num2 = 0; for (int i = 0; i < len; i++) { num2 += x[i] - (y[i] & num); z[i] = (uint)num2; num2 >>= 32; } return (int)num2; } public static int Dec(int len, uint[] z) { for (int i = 0; i < len; i++) { if (--z[i] != uint.MaxValue) return 0; } return -1; } public static int Dec(int len, Span<uint> z) { for (int i = 0; i < len; i++) { if (--z[i] != uint.MaxValue) return 0; } return -1; } public static int Dec(int len, uint[] x, uint[] z) { int i = 0; while (i < len) { uint num = z[i] = x[i] - 1; i++; if (num != uint.MaxValue) { for (; i < len; i++) { z[i] = x[i]; } return 0; } } return -1; } public static int Dec(int len, ReadOnlySpan<uint> x, Span<uint> z) { int i = 0; while (i < len) { uint num = x[i] - 1; z[i] = num; i++; if (num != uint.MaxValue) { for (; i < len; i++) { z[i] = x[i]; } return 0; } } return -1; } public static int DecAt(int len, uint[] z, int zPos) { for (int i = zPos; i < len; i++) { if (--z[i] != uint.MaxValue) return 0; } return -1; } public static int DecAt(int len, uint[] z, int zOff, int zPos) { for (int i = zPos; i < len; i++) { if (--z[zOff + i] != uint.MaxValue) return 0; } return -1; } public static int DecAt(int len, Span<uint> z, int zPos) { for (int i = zPos; i < len; i++) { if (--z[i] != uint.MaxValue) return 0; } return -1; } public static bool Eq(int len, uint[] x, uint[] y) { for (int num = len - 1; num >= 0; num--) { if (x[num] != y[num]) return false; } return true; } public static bool Eq(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y) { for (int num = len - 1; num >= 0; num--) { if (x[num] != y[num]) return false; } return true; } public static uint EqualTo(int len, ReadOnlySpan<uint> x, uint y) { uint num = x[0] ^ y; for (int i = 1; i < len; i++) { num |= x[i]; } num = ((num >> 1) | (num & 1)); return (uint)((int)(num - 1) >> 31); } public static uint EqualTo(int len, uint[] x, int xOff, uint y) { uint num = x[xOff] ^ y; for (int i = 1; i < len; i++) { num |= x[xOff + i]; } num = ((num >> 1) | (num & 1)); return (uint)((int)(num - 1) >> 31); } public static uint EqualTo(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y) { uint num = 0; for (int i = 0; i < len; i++) { num |= (x[i] ^ y[i]); } num = ((num >> 1) | (num & 1)); return (uint)((int)(num - 1) >> 31); } public static uint EqualTo(int len, uint[] x, int xOff, uint[] y, int yOff) { uint num = 0; for (int i = 0; i < len; i++) { num |= (x[xOff + i] ^ y[yOff + i]); } num = ((num >> 1) | (num & 1)); return (uint)((int)(num - 1) >> 31); } public static uint EqualToZero(int len, ReadOnlySpan<uint> x) { uint num = 0; for (int i = 0; i < len; i++) { num |= x[i]; } num = ((num >> 1) | (num & 1)); return (uint)((int)(num - 1) >> 31); } public static uint EqualToZero(int len, uint[] x, int xOff) { uint num = 0; for (int i = 0; i < len; i++) { num |= x[xOff + i]; } num = ((num >> 1) | (num & 1)); return (uint)((int)(num - 1) >> 31); } public static uint[] FromBigInteger(int bits, BigInteger x) { if (x.SignValue < 0 || x.BitLength > bits) throw new ArgumentException(); uint[] array = Create(GetLengthForBits(bits)); int lengthofUInt32ArrayUnsigned = x.GetLengthofUInt32ArrayUnsigned(); x.ToUInt32ArrayLittleEndianUnsigned(array.AsSpan(0, lengthofUInt32ArrayUnsigned)); return array; } public static void FromBigInteger(int bits, BigInteger x, Span<uint> z) { if (x.SignValue < 0 || x.BitLength > bits) throw new ArgumentException(); int lengthForBits = GetLengthForBits(bits); if (z.Length < lengthForBits) throw new ArgumentException(); int lengthofUInt32ArrayUnsigned = x.GetLengthofUInt32ArrayUnsigned(); x.ToUInt32ArrayLittleEndianUnsigned(z.Slice(0, lengthofUInt32ArrayUnsigned)); int num = lengthofUInt32ArrayUnsigned; z.Slice(num, z.Length - num).Fill(0); } public static ulong[] FromBigInteger64(int bits, BigInteger x) { if (x.SignValue < 0 || x.BitLength > bits) throw new ArgumentException(); int lengthForBits = GetLengthForBits64(bits); ulong[] array = Create64(lengthForBits); array[0] = (ulong)x.LongValue; for (int i = 1; i < lengthForBits; i++) { x = x.ShiftRight(64); array[i] = (ulong)x.LongValue; } return array; } public static void FromBigInteger64(int bits, BigInteger x, Span<ulong> z) { if (x.SignValue < 0 || x.BitLength > bits) throw new ArgumentException(); int lengthForBits = GetLengthForBits64(bits); if (z.Length < lengthForBits) throw new ArgumentException(); z[0] = (ulong)x.LongValue; for (int i = 1; i < lengthForBits; i++) { x = x.ShiftRight(64); z[i] = (ulong)x.LongValue; } } public static uint GetBit(uint[] x, int bit) { if (bit == 0) return x[0] & 1; int num = bit >> 5; if (num < 0 || num >= x.Length) return 0; int num2 = bit & 31; return (x[num] >> num2) & 1; } public static uint GetBit(ReadOnlySpan<uint> x, int bit) { if (bit == 0) return x[0] & 1; int num = bit >> 5; if (num < 0 || num >= x.Length) return 0; int num2 = bit & 31; return (x[num] >> num2) & 1; } public static int GetBitLength(int len, ReadOnlySpan<uint> x) { for (int num = len - 1; num >= 0; num--) { uint num2 = x[num]; if (num2 != 0) return num * 32 + 32 - Integers.NumberOfLeadingZeros((int)num2); } return 0; } public static int GetBitLength(int len, uint[] x, int xOff) { for (int num = len - 1; num >= 0; num--) { uint num2 = x[xOff + num]; if (num2 != 0) return num * 32 + 32 - Integers.NumberOfLeadingZeros((int)num2); } return 0; } public static int GetLengthForBits(int bits) { if (bits < 1) throw new ArgumentException(); return (int)((uint)(bits + 31) >> 5); } public static int GetLengthForBits64(int bits) { if (bits < 1) throw new ArgumentException(); return (int)((uint)(bits + 63) >> 6); } public static bool Gte(int len, uint[] x, uint[] y) { for (int num = len - 1; num >= 0; num--) { uint num2 = x[num]; uint num3 = y[num]; if (num2 < num3) return false; if (num2 > num3) return true; } return true; } public static bool Gte(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y) { for (int num = len - 1; num >= 0; num--) { uint num2 = x[num]; uint num3 = y[num]; if (num2 < num3) return false; if (num2 > num3) return true; } return true; } public static uint Inc(int len, uint[] z) { for (int i = 0; i < len; i++) { if (++z[i] != 0) return 0; } return 1; } public static uint Inc(int len, Span<uint> z) { for (int i = 0; i < len; i++) { if (++z[i] != 0) return 0; } return 1; } public static uint Inc(int len, uint[] x, uint[] z) { int i = 0; while (i < len) { uint num = z[i] = x[i] + 1; i++; if (num != 0) { for (; i < len; i++) { z[i] = x[i]; } return 0; } } return 1; } public static uint Inc(int len, ReadOnlySpan<uint> x, Span<uint> z) { int i = 0; while (i < len) { uint num = x[i] + 1; z[i] = num; i++; if (num != 0) { for (; i < len; i++) { z[i] = x[i]; } return 0; } } return 1; } public static uint IncAt(int len, uint[] z, int zPos) { for (int i = zPos; i < len; i++) { if (++z[i] != 0) return 0; } return 1; } public static uint IncAt(int len, uint[] z, int zOff, int zPos) { for (int i = zPos; i < len; i++) { if (++z[zOff + i] != 0) return 0; } return 1; } public static uint IncAt(int len, Span<uint> z, int zPos) { for (int i = zPos; i < len; i++) { if (++z[i] != 0) return 0; } return 1; } public static bool IsOne(int len, uint[] x) { if (x[0] != 1) return false; for (int i = 1; i < len; i++) { if (x[i] != 0) return false; } return true; } public static bool IsOne(int len, ReadOnlySpan<uint> x) { if (x[0] != 1) return false; for (int i = 1; i < len; i++) { if (x[i] != 0) return false; } return true; } public static bool IsZero(int len, uint[] x) { if (x[0] != 0) return false; for (int i = 1; i < len; i++) { if (x[i] != 0) return false; } return true; } public static bool IsZero(int len, ReadOnlySpan<uint> x) { if (x[0] != 0) return false; for (int i = 1; i < len; i++) { if (x[i] != 0) return false; } return true; } public static int LessThan(int len, uint[] x, uint[] y) { long num = 0; for (int i = 0; i < len; i++) { num += (long)x[i] - (long)y[i]; num >>= 32; } return (int)num; } public static int LessThan(int len, uint[] x, int xOff, uint[] y, int yOff) { long num = 0; for (int i = 0; i < len; i++) { num += (long)x[xOff + i] - (long)y[yOff + i]; num >>= 32; } return (int)num; } public static int LessThan(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y) { long num = 0; for (int i = 0; i < len; i++) { num += (long)x[i] - (long)y[i]; num >>= 32; } return (int)num; } public static void Mul(int len, uint[] x, uint[] y, uint[] zz) { zz[len] = MulWord(len, x[0], y, zz); for (int i = 1; i < len; i++) { zz[i + len] = MulWordAddTo(len, x[i], y, 0, zz, i); } } public static void Mul(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] zz, int zzOff) { zz[zzOff + len] = MulWord(len, x[xOff], y, yOff, zz, zzOff); for (int i = 1; i < len; i++) { zz[zzOff + i + len] = MulWordAddTo(len, x[xOff + i], y, yOff, zz, zzOff + i); } } public static void Mul(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> zz) { zz[len] = MulWord(len, x[0], y, zz); for (int i = 1; i < len; i++) { ref uint reference = ref zz[i + len]; uint x2 = x[i]; int num = i; reference = MulWordAddTo(len, x2, y, zz.Slice(num, zz.Length - num)); } } public static void Mul(uint[] x, int xOff, int xLen, uint[] y, int yOff, int yLen, uint[] zz, int zzOff) { zz[zzOff + yLen] = MulWord(yLen, x[xOff], y, yOff, zz, zzOff); for (int i = 1; i < xLen; i++) { zz[zzOff + i + yLen] = MulWordAddTo(yLen, x[xOff + i], y, yOff, zz, zzOff + i); } } public static void Mul(ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> zz) { int length = x.Length; int length2 = y.Length; zz[length2] = MulWord(length2, x[0], y, zz); for (int i = 1; i < length; i++) { ref uint reference = ref zz[i + length2]; int len = length2; uint x2 = x[i]; ReadOnlySpan<uint> y2 = y; int num = i; reference = MulWordAddTo(len, x2, y2, zz.Slice(num, zz.Length - num)); } } public static uint MulAddTo(int len, uint[] x, uint[] y, uint[] zz) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)MulWordAddTo(len, x[i], y, 0, zz, i) & 4294967295)); num = (ulong)((long)num + ((long)zz[i + len] & 4294967295)); zz[i + len] = (uint)num; num >>= 32; } return (uint)num; } public static uint MulAddTo(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] zz, int zzOff) { ulong num = 0; for (int i = 0; i < len; i++) { num = (ulong)((long)num + ((long)MulWordAddTo(len, x[xOff + i], y, yOff, zz, zzOff) & 4294967295)); num = (ulong)((long)num + ((long)zz[zzOff + len] & 4294967295)); zz[zzOff + len] = (uint)num; num >>= 32; zzOff++; } return (uint)num; } public static uint MulAddTo(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> zz) { ulong num = 0; for (int i = 0; i < len; i++) { ulong num2 = num; uint x2 = x[i]; int num3 = i; num = (ulong)((long)num2 + ((long)MulWordAddTo(len, x2, y, zz.Slice(num3, zz.Length - num3)) & 4294967295)); num = (ulong)((long)num + ((long)zz[i + len] & 4294967295)); zz[i + len] = (uint)num; num >>= 32; } return (uint)num; } public static uint Mul31BothAdd(int len, uint a, uint[] x, uint b, uint[] y, uint[] z, int zOff) { ulong num = 0; ulong num2 = a; ulong num3 = b; int num4 = 0; do { num += num2 * x[num4] + num3 * y[num4] + z[zOff + num4]; z[zOff + num4] = (uint)num; num >>= 32; } while (++num4 < len); return (uint)num; } public static uint Mul31BothAdd(int len, uint a, ReadOnlySpan<uint> x, uint b, ReadOnlySpan<uint> y, Span<uint> z) { ulong num = 0; ulong num2 = a; ulong num3 = b; int num4 = 0; do { num += num2 * x[num4] + num3 * y[num4] + z[num4]; z[num4] = (uint)num; num >>= 32; } while (++num4 < len); return (uint)num; } public static uint MulWord(int len, uint x, uint[] y, uint[] z) { ulong num = 0; ulong num2 = x; int num3 = 0; do { num += num2 * y[num3]; z[num3] = (uint)num; num >>= 32; } while (++num3 < len); return (uint)num; } public static uint MulWord(int len, uint x, uint[] y, int yOff, uint[] z, int zOff) { ulong num = 0; ulong num2 = x; int num3 = 0; do { num += num2 * y[yOff + num3]; z[zOff + num3] = (uint)num; num >>= 32; } while (++num3 < len); return (uint)num; } public static uint MulWord(int len, uint x, ReadOnlySpan<uint> y, Span<uint> z) { ulong num = 0; ulong num2 = x; int num3 = 0; do { num += num2 * y[num3]; z[num3] = (uint)num; num >>= 32; } while (++num3 < len); return (uint)num; } public static uint MulWordAddTo(int len, uint x, uint[] y, int yOff, uint[] z, int zOff) { ulong num = 0; ulong num2 = x; int num3 = 0; do { num += num2 * y[yOff + num3] + z[zOff + num3]; z[zOff + num3] = (uint)num; num >>= 32; } while (++num3 < len); return (uint)num; } public static uint MulWordAddTo(int len, uint x, ReadOnlySpan<uint> y, Span<uint> z) { ulong num = 0; ulong num2 = x; int num3 = 0; do { num += num2 * y[num3] + z[num3]; z[num3] = (uint)num; num >>= 32; } while (++num3 < len); return (uint)num; } public static uint MulWordDwordAddAt(int len, uint x, ulong y, uint[] z, int zPos) { ulong num = 0; ulong num2 = x; num += num2 * (uint)y + z[zPos]; z[zPos] = (uint)num; num >>= 32; num += num2 * (y >> 32) + z[zPos + 1]; z[zPos + 1] = (uint)num; num >>= 32; num += z[zPos + 2]; z[zPos + 2] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zPos + 3); return 0; } public static uint MulWordDwordAddAt(int len, uint x, ulong y, Span<uint> z, int zPos) { ulong num = 0; ulong num2 = x; num += num2 * (uint)y + z[zPos]; z[zPos] = (uint)num; num >>= 32; num += num2 * (y >> 32) + z[zPos + 1]; z[zPos + 1] = (uint)num; num >>= 32; num += z[zPos + 2]; z[zPos + 2] = (uint)num; num >>= 32; if (num != 0) return IncAt(len, z, zPos + 3); return 0; } public static int Negate(int len, uint[] x, uint[] z) { long num = 0; for (int i = 0; i < len; i++) { num -= x[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static int Negate(int len, ReadOnlySpan<uint> x, Span<uint> z) { long num = 0; for (int i = 0; i < len; i++) { num -= x[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static uint ShiftDownBit(int len, uint[] z, uint c) { int num = len; while (--num >= 0) { uint num2 = z[num]; z[num] = ((num2 >> 1) | (c << 31)); c = num2; } return c << 31; } public static uint ShiftDownBit(int len, uint[] z, int zOff, uint c) { int num = len; while (--num >= 0) { uint num2 = z[zOff + num]; z[zOff + num] = ((num2 >> 1) | (c << 31)); c = num2; } return c << 31; } public static uint ShiftDownBit(int len, Span<uint> z, uint c) { int num = len; while (--num >= 0) { uint num2 = z[num]; z[num] = ((num2 >> 1) | (c << 31)); c = num2; } return c << 31; } public static uint ShiftDownBit(int len, uint[] x, uint c, uint[] z) { int num = len; while (--num >= 0) { uint num2 = x[num]; z[num] = ((num2 >> 1) | (c << 31)); c = num2; } return c << 31; } public static uint ShiftDownBit(int len, uint[] x, int xOff, uint c, uint[] z, int zOff) { int num = len; while (--num >= 0) { uint num2 = x[xOff + num]; z[zOff + num] = ((num2 >> 1) | (c << 31)); c = num2; } return c << 31; } public static uint ShiftDownBit(int len, ReadOnlySpan<uint> x, uint c, Span<uint> z) { int num = len; while (--num >= 0) { uint num2 = x[num]; z[num] = ((num2 >> 1) | (c << 31)); c = num2; } return c << 31; } public static uint ShiftDownBits(int len, uint[] z, int bits, uint c) { int num = len; while (--num >= 0) { uint num2 = z[num]; z[num] = ((num2 >> bits) | (c << -bits)); c = num2; } return c << -bits; } public static uint ShiftDownBits(int len, uint[] z, int zOff, int bits, uint c) { int num = len; while (--num >= 0) { uint num2 = z[zOff + num]; z[zOff + num] = ((num2 >> bits) | (c << -bits)); c = num2; } return c << -bits; } public static uint ShiftDownBits(int len, Span<uint> z, int bits, uint c) { int num = len; while (--num >= 0) { uint num2 = z[num]; z[num] = ((num2 >> bits) | (c << -bits)); c = num2; } return c << -bits; } public static uint ShiftDownBits(int len, uint[] x, int bits, uint c, uint[] z) { int num = len; while (--num >= 0) { uint num2 = x[num]; z[num] = ((num2 >> bits) | (c << -bits)); c = num2; } return c << -bits; } public static uint ShiftDownBits(int len, uint[] x, int xOff, int bits, uint c, uint[] z, int zOff) { int num = len; while (--num >= 0) { uint num2 = x[xOff + num]; z[zOff + num] = ((num2 >> bits) | (c << -bits)); c = num2; } return c << -bits; } public static uint ShiftDownBits(int len, ReadOnlySpan<uint> x, int bits, uint c, Span<uint> z) { int num = len; while (--num >= 0) { uint num2 = x[num]; z[num] = ((num2 >> bits) | (c << -bits)); c = num2; } return c << -bits; } public static ulong ShiftDownBits64(int len, ulong[] z, int zOff, int bits, ulong c) { int num = len; while (--num >= 0) { ulong num2 = z[zOff + num]; z[zOff + num] = ((num2 >> bits) | (c << -bits)); c = num2; } return c << -bits; } public static uint ShiftDownWord(int len, uint[] z, uint c) { int num = len; while (--num >= 0) { uint num2 = z[num]; z[num] = c; c = num2; } return c; } public static uint ShiftDownWord(int len, Span<uint> z, uint c) { int num = len; while (--num >= 0) { uint num2 = z[num]; z[num] = c; c = num2; } return c; } public static uint ShiftUpBit(int len, uint[] z, uint c) { return ShiftUpBit(len, z.AsSpan(0, len), c); } public static uint ShiftUpBit(int len, uint[] z, int zOff, uint c) { return ShiftUpBit(len, z.AsSpan(zOff, len), c); } public static uint ShiftUpBit(int len, Span<uint> z, uint c) { int i = 0; for (int num = len - 4; i <= num; i += 4) { uint num2 = z[i]; uint num3 = z[i + 1]; uint num4 = z[i + 2]; uint num5 = z[i + 3]; z[i] = ((num2 << 1) | (c >> 31)); z[i + 1] = ((num3 << 1) | (num2 >> 31)); z[i + 2] = ((num4 << 1) | (num3 >> 31)); z[i + 3] = ((num5 << 1) | (num4 >> 31)); c = num5; } for (; i < len; i++) { uint num6 = z[i]; z[i] = ((num6 << 1) | (c >> 31)); c = num6; } return c >> 31; } public static uint ShiftUpBit(int len, uint[] x, uint c, uint[] z) { return ShiftUpBit(len, x.AsSpan(0, len), c, z.AsSpan(0, len)); } public static uint ShiftUpBit(int len, uint[] x, int xOff, uint c, uint[] z, int zOff) { return ShiftUpBit(len, x.AsSpan(xOff, len), c, z.AsSpan(zOff, len)); } public static uint ShiftUpBit(int len, ReadOnlySpan<uint> x, uint c, Span<uint> z) { int i = 0; for (int num = len - 4; i <= num; i += 4) { uint num2 = x[i]; uint num3 = x[i + 1]; uint num4 = x[i + 2]; uint num5 = x[i + 3]; z[i] = ((num2 << 1) | (c >> 31)); z[i + 1] = ((num3 << 1) | (num2 >> 31)); z[i + 2] = ((num4 << 1) | (num3 >> 31)); z[i + 3] = ((num5 << 1) | (num4 >> 31)); c = num5; } for (; i < len; i++) { uint num6 = x[i]; z[i] = ((num6 << 1) | (c >> 31)); c = num6; } return c >> 31; } public static ulong ShiftUpBit64(int len, ulong[] x, ulong c, ulong[] z) { return ShiftUpBit64(len, x.AsSpan(0, len), c, z.AsSpan(0, len)); } public static ulong ShiftUpBit64(int len, ulong[] x, int xOff, ulong c, ulong[] z, int zOff) { return ShiftUpBit64(len, x.AsSpan(xOff, len), c, z.AsSpan(zOff, len)); } public static ulong ShiftUpBit64(int len, ReadOnlySpan<ulong> x, ulong c, Span<ulong> z) { int i = 0; for (int num = len - 4; i <= num; i += 4) { ulong num2 = x[i]; ulong num3 = x[i + 1]; ulong num4 = x[i + 2]; ulong num5 = x[i + 3]; z[i] = ((num2 << 1) | (c >> 63)); z[i + 1] = ((num3 << 1) | (num2 >> 63)); z[i + 2] = ((num4 << 1) | (num3 >> 63)); z[i + 3] = ((num5 << 1) | (num4 >> 63)); c = num5; } for (; i < len; i++) { ulong num6 = x[i]; z[i] = ((num6 << 1) | (c >> 63)); c = num6; } return c >> 63; } public static uint ShiftUpBits(int len, uint[] z, int bits, uint c) { return ShiftUpBits(len, z.AsSpan(0, len), bits, c); } public static uint ShiftUpBits(int len, uint[] z, int zOff, int bits, uint c) { return ShiftUpBits(len, z.AsSpan(zOff, len), bits, c); } public static uint ShiftUpBits(int len, Span<uint> z, int bits, uint c) { int i = 0; for (int num = len - 4; i <= num; i += 4) { uint num2 = z[i]; uint num3 = z[i + 1]; uint num4 = z[i + 2]; uint num5 = z[i + 3]; z[i] = ((num2 << bits) | (c >> -bits)); z[i + 1] = ((num3 << bits) | (num2 >> -bits)); z[i + 2] = ((num4 << bits) | (num3 >> -bits)); z[i + 3] = ((num5 << bits) | (num4 >> -bits)); c = num5; } for (; i < len; i++) { uint num6 = z[i]; z[i] = ((num6 << bits) | (c >> -bits)); c = num6; } return c >> -bits; } public static uint ShiftUpBits(int len, uint[] x, int bits, uint c, uint[] z) { return ShiftUpBits(len, x.AsSpan(0, len), bits, c, z.AsSpan(0, len)); } public static uint ShiftUpBits(int len, uint[] x, int xOff, int bits, uint c, uint[] z, int zOff) { return ShiftUpBits(len, x.AsSpan(xOff, len), bits, c, z.AsSpan(zOff, len)); } public static uint ShiftUpBits(int len, ReadOnlySpan<uint> x, int bits, uint c, Span<uint> z) { int i = 0; for (int num = len - 4; i <= num; i += 4) { uint num2 = x[i]; uint num3 = x[i + 1]; uint num4 = x[i + 2]; uint num5 = x[i + 3]; z[i] = ((num2 << bits) | (c >> -bits)); z[i + 1] = ((num3 << bits) | (num2 >> -bits)); z[i + 2] = ((num4 << bits) | (num3 >> -bits)); z[i + 3] = ((num5 << bits) | (num4 >> -bits)); c = num5; } for (; i < len; i++) { uint num6 = x[i]; z[i] = ((num6 << bits) | (c >> -bits)); c = num6; } return c >> -bits; } public static ulong ShiftUpBits64(int len, ulong[] z, int bits, ulong c) { return ShiftUpBits64(len, z.AsSpan(0, len), bits, c); } public static ulong ShiftUpBits64(int len, ulong[] z, int zOff, int bits, ulong c) { return ShiftUpBits64(len, z.AsSpan(zOff, len), bits, c); } public static ulong ShiftUpBits64(int len, Span<ulong> z, int bits, ulong c) { int i = 0; for (int num = len - 4; i <= num; i += 4) { ulong num2 = z[i]; ulong num3 = z[i + 1]; ulong num4 = z[i + 2]; ulong num5 = z[i + 3]; z[i] = ((num2 << bits) | (c >> -bits)); z[i + 1] = ((num3 << bits) | (num2 >> -bits)); z[i + 2] = ((num4 << bits) | (num3 >> -bits)); z[i + 3] = ((num5 << bits) | (num4 >> -bits)); c = num5; } for (; i < len; i++) { ulong num6 = z[i]; z[i] = ((num6 << bits) | (c >> -bits)); c = num6; } return c >> -bits; } public static ulong ShiftUpBits64(int len, ulong[] x, int bits, ulong c, ulong[] z) { return ShiftUpBits64(len, x.AsSpan(0, len), bits, c, z.AsSpan(0, len)); } public static ulong ShiftUpBits64(int len, ulong[] x, int xOff, int bits, ulong c, ulong[] z, int zOff) { return ShiftUpBits64(len, x.AsSpan(xOff, len), bits, c, z.AsSpan(zOff, len)); } public static ulong ShiftUpBits64(int len, ReadOnlySpan<ulong> x, int bits, ulong c, Span<ulong> z) { int i = 0; for (int num = len - 4; i <= num; i += 4) { ulong num2 = x[i]; ulong num3 = x[i + 1]; ulong num4 = x[i + 2]; ulong num5 = x[i + 3]; z[i] = ((num2 << bits) | (c >> -bits)); z[i + 1] = ((num3 << bits) | (num2 >> -bits)); z[i + 2] = ((num4 << bits) | (num3 >> -bits)); z[i + 3] = ((num5 << bits) | (num4 >> -bits)); c = num5; } for (; i < len; i++) { ulong num6 = x[i]; z[i] = ((num6 << bits) | (c >> -bits)); c = num6; } return c >> -bits; } public static void Square(int len, uint[] x, uint[] zz) { int num = len << 1; uint num2 = 0; int num3 = len; int num4 = num; do { long num5 = x[--num3]; ulong num6 = (ulong)(num5 * num5); zz[--num4] = (uint)((int)(num2 << 31) | (int)(num6 >> 33)); zz[--num4] = (uint)(num6 >> 1); num2 = (uint)num6; } while (num3 > 0); ulong num7 = 0; int num8 = 2; for (int i = 1; i < len; i++) { num7 += SquareWordAddTo(x, i, zz); num7 += zz[num8]; zz[num8++] = (uint)num7; num7 >>= 32; num7 += zz[num8]; zz[num8++] = (uint)num7; num7 >>= 32; } ShiftUpBit(num, zz, x[0] << 31); } public static void Square(int len, uint[] x, int xOff, uint[] zz, int zzOff) { int num = len << 1; uint num2 = 0; int num3 = len; int num4 = num; do { long num5 = x[xOff + --num3]; ulong num6 = (ulong)(num5 * num5); zz[zzOff + --num4] = (uint)((int)(num2 << 31) | (int)(num6 >> 33)); zz[zzOff + --num4] = (uint)(num6 >> 1); num2 = (uint)num6; } while (num3 > 0); ulong num7 = 0; int num8 = zzOff + 2; for (int i = 1; i < len; i++) { num7 += SquareWordAddTo(x, xOff, i, zz, zzOff); num7 += zz[num8]; zz[num8++] = (uint)num7; num7 >>= 32; num7 += zz[num8]; zz[num8++] = (uint)num7; num7 >>= 32; } ShiftUpBit(num, zz, zzOff, x[xOff] << 31); } public static void Square(int len, ReadOnlySpan<uint> x, Span<uint> zz) { int num = len << 1; uint num2 = 0; int num3 = len; int num4 = num; do { long num5 = x[--num3]; ulong num6 = (ulong)(num5 * num5); zz[--num4] = (uint)((int)(num2 << 31) | (int)(num6 >> 33)); zz[--num4] = (uint)(num6 >> 1); num2 = (uint)num6; } while (num3 > 0); ulong num7 = 0; int num8 = 2; for (int i = 1; i < len; i++) { num7 += SquareWordAddTo(x, i, zz); num7 += zz[num8]; zz[num8++] = (uint)num7; num7 >>= 32; num7 += zz[num8]; zz[num8++] = (uint)num7; num7 >>= 32; } ShiftUpBit(num, zz, x[0] << 31); } public static uint SquareWordAddTo(uint[] x, int xPos, uint[] z) { ulong num = 0; ulong num2 = x[xPos]; int num3 = 0; do { num += num2 * x[num3] + z[xPos + num3]; z[xPos + num3] = (uint)num; num >>= 32; } while (++num3 < xPos); return (uint)num; } public static uint SquareWordAddTo(uint[] x, int xOff, int xPos, uint[] z, int zOff) { ulong num = 0; ulong num2 = x[xOff + xPos]; int num3 = 0; do { num = (ulong)((long)num + ((long)num2 * ((long)x[xOff + num3] & 4294967295) + ((long)z[xPos + zOff] & 4294967295))); z[xPos + zOff] = (uint)num; num >>= 32; zOff++; } while (++num3 < xPos); return (uint)num; } public static uint SquareWordAddTo(ReadOnlySpan<uint> x, int xPos, Span<uint> z) { ulong num = 0; ulong num2 = x[xPos]; int num3 = 0; do { num += num2 * x[num3] + z[xPos + num3]; z[xPos + num3] = (uint)num; num >>= 32; } while (++num3 < xPos); return (uint)num; } public static int Sub(int len, uint[] x, uint[] y, uint[] z) { long num = 0; for (int i = 0; i < len; i++) { num += (long)x[i] - (long)y[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static int Sub(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff) { long num = 0; for (int i = 0; i < len; i++) { num += (long)x[xOff + i] - (long)y[yOff + i]; z[zOff + i] = (uint)num; num >>= 32; } return (int)num; } public static int Sub(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> z) { long num = 0; for (int i = 0; i < len; i++) { num += (long)x[i] - (long)y[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static int Sub33At(int len, uint x, uint[] z, int zPos) { long num = (long)z[zPos] - (long)x; z[zPos] = (uint)num; num >>= 32; num += (long)z[zPos + 1] - 1; z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zPos + 2); return 0; } public static int Sub33At(int len, uint x, uint[] z, int zOff, int zPos) { long num = (long)z[zOff + zPos] - (long)x; z[zOff + zPos] = (uint)num; num >>= 32; num += (long)z[zOff + zPos + 1] - 1; z[zOff + zPos + 1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zOff, zPos + 2); return 0; } public static int Sub33At(int len, uint x, Span<uint> z, int zPos) { long num = (long)z[zPos] - (long)x; z[zPos] = (uint)num; num >>= 32; num += (long)z[zPos + 1] - 1; z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zPos + 2); return 0; } public static int Sub33From(int len, uint x, uint[] z) { long num = (long)z[0] - (long)x; z[0] = (uint)num; num >>= 32; num += (long)z[1] - 1; z[1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, 2); return 0; } public static int Sub33From(int len, uint x, uint[] z, int zOff) { long num = (long)z[zOff] - (long)x; z[zOff] = (uint)num; num >>= 32; num += (long)z[zOff + 1] - 1; z[zOff + 1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zOff, 2); return 0; } public static int Sub33From(int len, uint x, Span<uint> z) { long num = (long)z[0] - (long)x; z[0] = (uint)num; num >>= 32; num += (long)z[1] - 1; z[1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, 2); return 0; } public static int SubBothFrom(int len, uint[] x, uint[] y, uint[] z) { long num = 0; for (int i = 0; i < len; i++) { num += (long)z[i] - (long)x[i] - y[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static int SubBothFrom(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff) { long num = 0; for (int i = 0; i < len; i++) { num += (long)z[zOff + i] - (long)x[xOff + i] - y[yOff + i]; z[zOff + i] = (uint)num; num >>= 32; } return (int)num; } public static int SubBothFrom(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> z) { long num = 0; for (int i = 0; i < len; i++) { num += (long)z[i] - (long)x[i] - y[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static int SubDWordAt(int len, ulong x, uint[] z, int zPos) { long num = (long)(z[zPos] - (x & uint.MaxValue)); z[zPos] = (uint)num; num >>= 32; num += (long)(z[zPos + 1] - (x >> 32)); z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zPos + 2); return 0; } public static int SubDWordAt(int len, ulong x, uint[] z, int zOff, int zPos) { long num = (long)(z[zOff + zPos] - (x & uint.MaxValue)); z[zOff + zPos] = (uint)num; num >>= 32; num += (long)(z[zOff + zPos + 1] - (x >> 32)); z[zOff + zPos + 1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zOff, zPos + 2); return 0; } public static int SubDWordAt(int len, ulong x, Span<uint> z, int zPos) { long num = (long)(z[zPos] - (x & uint.MaxValue)); z[zPos] = (uint)num; num >>= 32; num += (long)(z[zPos + 1] - (x >> 32)); z[zPos + 1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zPos + 2); return 0; } public static int SubDWordFrom(int len, ulong x, uint[] z) { long num = (long)(z[0] - (x & uint.MaxValue)); z[0] = (uint)num; num >>= 32; num += (long)(z[1] - (x >> 32)); z[1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, 2); return 0; } public static int SubDWordFrom(int len, ulong x, uint[] z, int zOff) { long num = (long)(z[zOff] - (x & uint.MaxValue)); z[zOff] = (uint)num; num >>= 32; num += (long)(z[zOff + 1] - (x >> 32)); z[zOff + 1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zOff, 2); return 0; } public static int SubDWordFrom(int len, ulong x, Span<uint> z) { long num = (long)(z[0] - (x & uint.MaxValue)); z[0] = (uint)num; num >>= 32; num += (long)(z[1] - (x >> 32)); z[1] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, 2); return 0; } public static int SubFrom(int len, uint[] x, uint[] z) { long num = 0; for (int i = 0; i < len; i++) { num += (long)z[i] - (long)x[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static int SubFrom(int len, uint[] x, int xOff, uint[] z, int zOff) { long num = 0; for (int i = 0; i < len; i++) { num += (long)z[zOff + i] - (long)x[xOff + i]; z[zOff + i] = (uint)num; num >>= 32; } return (int)num; } public static int SubFrom(int len, ReadOnlySpan<uint> x, Span<uint> z) { long num = 0; for (int i = 0; i < len; i++) { num += (long)z[i] - (long)x[i]; z[i] = (uint)num; num >>= 32; } return (int)num; } public static int SubInt32From(int len, int x, Span<uint> z) { long num = z[0] - x; z[0] = (uint)num; num >>= 32; int num2 = 1; while (num != 0 && num2 < len) { num += z[num2]; z[num2++] = (uint)num; num >>= 32; } return (int)num; } public static int SubWordAt(int len, uint x, uint[] z, int zPos) { long num = (long)z[zPos] - (long)x; z[zPos] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zPos + 1); return 0; } public static int SubWordAt(int len, uint x, uint[] z, int zOff, int zPos) { long num = (long)z[zOff + zPos] - (long)x; z[zOff + zPos] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zOff, zPos + 1); return 0; } public static int SubWordAt(int len, uint x, Span<uint> z, int zPos) { long num = (long)z[zPos] - (long)x; z[zPos] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zPos + 1); return 0; } public static int SubWordFrom(int len, uint x, uint[] z) { long num = (long)z[0] - (long)x; z[0] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, 1); return 0; } public static int SubWordFrom(int len, uint x, uint[] z, int zOff) { long num = (long)z[zOff] - (long)x; z[zOff] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, zOff, 1); return 0; } public static int SubWordFrom(int len, uint x, Span<uint> z) { long num = (long)z[0] - (long)x; z[0] = (uint)num; num >>= 32; if (num != 0) return DecAt(len, z, 1); return 0; } public static BigInteger ToBigInteger(int len, uint[] x) { return ToBigInteger(len, x.AsSpan()); } public unsafe static BigInteger ToBigInteger(int len, ReadOnlySpan<uint> x) { if (BitConverter.IsLittleEndian) return new BigInteger(1, MemoryMarshal.AsBytes(x), false); int num = len << 2; Span<byte> span; if (num <= 512) { int num2 = num; span = new Span<byte>(stackalloc byte[(int)(uint)num2], num2); } else span = new byte[num]; Span<byte> span2 = span; Pack.UInt32_To_LE(x, span2); return new BigInteger(1, span2, false); } public static void Xor(int len, uint[] x, uint[] y, uint[] z) { Xor(len, x.AsSpan(0, len), y.AsSpan(0, len), z.AsSpan(0, len)); } public static void Xor(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff) { Xor(len, x.AsSpan(xOff, len), y.AsSpan(yOff, len), z.AsSpan(zOff, len)); } public static void Xor(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> z) { int i = 0; for (int num = len - 16; i <= num; i += 16) { int num2 = i; ReadOnlySpan<uint> x2 = x.Slice(num2, x.Length - num2); num2 = i; ReadOnlySpan<uint> y2 = y.Slice(num2, y.Length - num2); num2 = i; Nat512.Xor(x2, y2, z.Slice(num2, z.Length - num2)); } for (; i < len; i++) { z[i] = (x[i] ^ y[i]); } } public static void Xor64(int len, ulong[] x, ulong y, ulong[] z) { Xor64(len, x.AsSpan(0, len), y, z.AsSpan(0, len)); } public static void Xor64(int len, ulong[] x, int xOff, ulong y, ulong[] z, int zOff) { Xor64(len, x.AsSpan(xOff, len), y, z.AsSpan(zOff, len)); } public static void Xor64(int len, ReadOnlySpan<ulong> x, ulong y, Span<ulong> z) { int i = 0; if (Vector.IsHardwareAccelerated) { Vector<ulong> right = new Vector<ulong>(y); for (int num = len - Vector<ulong>.Count; i <= num; i += Vector<ulong>.Count) { int num2 = i; Vector<ulong> vector = new Vector<ulong>(x.Slice(num2, x.Length - num2)) ^ right; num2 = i; vector.CopyTo(z.Slice(num2, z.Length - num2)); } } else { for (int num3 = len - 4; i <= num3; i += 4) { z[i] = (x[i] ^ y); z[i + 1] = (x[i + 1] ^ y); z[i + 2] = (x[i + 2] ^ y); z[i + 3] = (x[i + 3] ^ y); } } for (; i < len; i++) { z[i] = (x[i] ^ y); } } public static void Xor64(int len, ulong[] x, ulong[] y, ulong[] z) { Xor64(len, x.AsSpan(0, len), y.AsSpan(0, len), z.AsSpan(0, len)); } public static void Xor64(int len, ulong[] x, int xOff, ulong[] y, int yOff, ulong[] z, int zOff) { Xor64(len, x.AsSpan(xOff, len), y.AsSpan(yOff, len), z.AsSpan(zOff, len)); } public static void Xor64(int len, ReadOnlySpan<ulong> x, ReadOnlySpan<ulong> y, Span<ulong> z) { int i = 0; for (int num = len - 8; i <= num; i += 8) { int num2 = i; ReadOnlySpan<ulong> x2 = x.Slice(num2, x.Length - num2); num2 = i; ReadOnlySpan<ulong> y2 = y.Slice(num2, y.Length - num2); num2 = i; Nat512.Xor64(x2, y2, z.Slice(num2, z.Length - num2)); } for (; i < len; i++) { z[i] = (x[i] ^ y[i]); } } public static void XorBothTo(int len, uint[] x, uint[] y, uint[] z) { XorBothTo(len, x.AsSpan(0, len), y.AsSpan(0, len), z.AsSpan(0, len)); } public static void XorBothTo(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff) { XorBothTo(len, x.AsSpan(xOff, len), y.AsSpan(yOff, len), z.AsSpan(zOff, len)); } public static void XorBothTo(int len, ReadOnlySpan<uint> x, ReadOnlySpan<uint> y, Span<uint> z) { int i = 0; for (int num = len - 16; i <= num; i += 16) { int num2 = i; ReadOnlySpan<uint> x2 = x.Slice(num2, x.Length - num2); num2 = i; ReadOnlySpan<uint> y2 = y.Slice(num2, y.Length - num2); num2 = i; Nat512.XorBothTo(x2, y2, z.Slice(num2, z.Length - num2)); } for (; i < len; i++) { z[i] ^= (x[i] ^ y[i]); } } public static void XorBothTo64(int len, ulong[] x, ulong[] y, ulong[] z) { XorBothTo64(len, x.AsSpan(0, len), y.AsSpan(0, len), z.AsSpan(0, len)); } public static void XorBothTo64(int len, ulong[] x, int xOff, ulong[] y, int yOff, ulong[] z, int zOff) { XorBothTo64(len, x.AsSpan(xOff, len), y.AsSpan(yOff, len), z.AsSpan(zOff, len)); } public static void XorBothTo64(int len, ReadOnlySpan<ulong> x, ReadOnlySpan<ulong> y, Span<ulong> z) { int i = 0; for (int num = len - 8; i <= num; i += 8) { int num2 = i; ReadOnlySpan<ulong> x2 = x.Slice(num2, x.Length - num2); num2 = i; ReadOnlySpan<ulong> y2 = y.Slice(num2, y.Length - num2); num2 = i; Nat512.XorBothTo64(x2, y2, z.Slice(num2, z.Length - num2)); } for (; i < len; i++) { z[i] ^= (x[i] ^ y[i]); } } public static void XorTo(int len, uint[] x, uint[] z) { XorTo(len, x.AsSpan(0, len), z.AsSpan(0, len)); } public static void XorTo(int len, uint[] x, int xOff, uint[] z, int zOff) { XorTo(len, x.AsSpan(xOff, len), z.AsSpan(zOff, len)); } public static void XorTo(int len, ReadOnlySpan<uint> x, Span<uint> z) { int i = 0; for (int num = len - 16; i <= num; i += 16) { int num2 = i; ReadOnlySpan<uint> x2 = x.Slice(num2, x.Length - num2); num2 = i; Nat512.XorTo(x2, z.Slice(num2, z.Length - num2)); } for (; i < len; i++) { z[i] ^= x[i]; } } public static void XorTo64(int len, ulong[] x, ulong[] z) { XorTo64(len, x.AsSpan(0, len), z.AsSpan(0, len)); } public static void XorTo64(int len, ulong[] x, int xOff, ulong[] z, int zOff) { XorTo64(len, x.AsSpan(xOff, len), z.AsSpan(zOff, len)); } public static void XorTo64(int len, ReadOnlySpan<ulong> x, Span<ulong> z) { int i = 0; for (int num = len - 8; i <= num; i += 8) { int num2 = i; ReadOnlySpan<ulong> x2 = x.Slice(num2, x.Length - num2); num2 = i; Nat512.XorTo64(x2, z.Slice(num2, z.Length - num2)); } for (; i < len; i++) { z[i] ^= x[i]; } } public static void Zero(int len, uint[] z) { z.AsSpan(0, len).Fill(0); } public static void Zero(int len, Span<uint> z) { z.Slice(0, len).Fill(0); } public static void Zero64(int len, ulong[] z) { z.AsSpan(0, len).Fill(0); } public static void Zero64(int len, Span<ulong> z) { z.Slice(0, len).Fill(0); } } }