FpeFf1Engine
using Org.BouncyCastle.Crypto.Parameters;
using Org.BouncyCastle.Crypto.Utilities;
using System;
namespace Org.BouncyCastle.Crypto.Fpe
{
public class FpeFf1Engine : FpeEngine
{
public FpeFf1Engine()
: this(AesUtilities.CreateEngine())
{
}
public FpeFf1Engine(IBlockCipher baseCipher)
: base(baseCipher)
{
if (FpeEngine.IsOverrideSet(SP80038G.FPE_DISABLED) || FpeEngine.IsOverrideSet(SP80038G.FF1_DISABLED))
throw new InvalidOperationException("FF1 encryption disabled");
}
public override void Init(bool forEncryption, ICipherParameters parameters)
{
base.forEncryption = forEncryption;
fpeParameters = (FpeParameters)parameters;
baseCipher.Init(!fpeParameters.UseInverseFunction, fpeParameters.Key);
}
protected override int EncryptBlock(byte[] inBuf, int inOff, int length, byte[] outBuf, int outOff)
{
byte[] sourceArray;
if (fpeParameters.Radix > 256) {
if ((length & 1) != 0)
throw new ArgumentException("input must be an even number of bytes for a wide radix");
ushort[] array = Pack.BE_To_UInt16(inBuf, inOff, length / 2);
ushort[] array2 = SP80038G.EncryptFF1w(baseCipher, fpeParameters.Radix, fpeParameters.GetTweak(), array, 0, array.Length);
sourceArray = Pack.UInt16_To_BE(array2, 0, array2.Length);
} else
sourceArray = SP80038G.EncryptFF1(baseCipher, fpeParameters.Radix, fpeParameters.GetTweak(), inBuf, inOff, length);
Array.Copy(sourceArray, 0, outBuf, outOff, length);
return length;
}
protected override int DecryptBlock(byte[] inBuf, int inOff, int length, byte[] outBuf, int outOff)
{
byte[] sourceArray;
if (fpeParameters.Radix > 256) {
if ((length & 1) != 0)
throw new ArgumentException("input must be an even number of bytes for a wide radix");
ushort[] array = Pack.BE_To_UInt16(inBuf, inOff, length / 2);
ushort[] array2 = SP80038G.DecryptFF1w(baseCipher, fpeParameters.Radix, fpeParameters.GetTweak(), array, 0, array.Length);
sourceArray = Pack.UInt16_To_BE(array2, 0, array2.Length);
} else
sourceArray = SP80038G.DecryptFF1(baseCipher, fpeParameters.Radix, fpeParameters.GetTweak(), inBuf, inOff, length);
Array.Copy(sourceArray, 0, outBuf, outOff, length);
return length;
}
}
}