Targets
using Org.BouncyCastle.Utilities;
using System;
namespace Org.BouncyCastle.Asn1.X509
{
public class Targets : Asn1Encodable
{
private readonly Asn1Sequence targets;
public static Targets GetInstance(object obj)
{
if (obj is Targets)
return (Targets)obj;
if (obj is Asn1Sequence)
return new Targets((Asn1Sequence)obj);
throw new ArgumentException("unknown object in factory: " + Platform.GetTypeName(obj), "obj");
}
private Targets(Asn1Sequence targets)
{
this.targets = targets;
}
public Targets(Target[] targets)
{
this.targets = new DerSequence(targets);
}
public virtual Target[] GetTargets()
{
return targets.MapElements(Target.GetInstance);
}
public override Asn1Object ToAsn1Object()
{
return targets;
}
}
}