<PackageReference Include="BouncyCastle.Cryptography" Version="2.3.0" />

SP800SecureRandom

using Org.BouncyCastle.Crypto.Prng.Drbg; using Org.BouncyCastle.Security; namespace Org.BouncyCastle.Crypto.Prng { public class SP800SecureRandom : SecureRandom { private readonly IDrbgProvider mDrbgProvider; private readonly bool mPredictionResistant; private readonly SecureRandom mRandomSource; private readonly IEntropySource mEntropySource; private ISP80090Drbg mDrbg; internal SP800SecureRandom(SecureRandom randomSource, IEntropySource entropySource, IDrbgProvider drbgProvider, bool predictionResistant) : base(null) { mRandomSource = randomSource; mEntropySource = entropySource; mDrbgProvider = drbgProvider; mPredictionResistant = predictionResistant; } public override void SetSeed(byte[] seed) { lock (this) { if (mRandomSource != null) mRandomSource.SetSeed(seed); } } public override void SetSeed(long seed) { lock (this) { if (mRandomSource != null) mRandomSource.SetSeed(seed); } } public override void NextBytes(byte[] bytes) { NextBytes(bytes, 0, bytes.Length); } public override void NextBytes(byte[] buf, int off, int len) { lock (this) { if (mDrbg == null) mDrbg = mDrbgProvider.Get(mEntropySource); if (mDrbg.Generate(buf, off, len, null, mPredictionResistant) < 0) { mDrbg.Reseed(null); mDrbg.Generate(buf, off, len, null, mPredictionResistant); } } } public override byte[] GenerateSeed(int numBytes) { return EntropyUtilities.GenerateSeed(mEntropySource, numBytes); } public virtual void Reseed(byte[] additionalInput) { lock (this) { if (mDrbg == null) mDrbg = mDrbgProvider.Get(mEntropySource); mDrbg.Reseed(additionalInput); } } } }