Repeat<TResult>
using System.Reactive.Concurrency;
using System.Reactive.Disposables;
using System.Runtime.CompilerServices;
namespace System.Reactive.Linq.ObservableImpl
{
    [System.Runtime.CompilerServices.NullableContext(1)]
    [System.Runtime.CompilerServices.Nullable(0)]
    internal static class Repeat<[System.Runtime.CompilerServices.Nullable(2)] TResult>
    {
        [System.Runtime.CompilerServices.Nullable(new byte[] {
            0,
            1,
            1,
            0
        })]
        internal sealed class ForeverRecursive : Producer<TResult, ForeverRecursive._>
        {
            [System.Runtime.CompilerServices.Nullable(new byte[] {
                0,
                1
            })]
            internal sealed class _ : IdentitySink<TResult>
            {
                private readonly TResult _value;
                private MultipleAssignmentDisposableValue _task;
                public _(TResult value, IObserver<TResult> observer)
                    : base(observer)
                {
                    _value = value;
                }
                public void Run(IScheduler scheduler)
                {
                    IDisposable disposable = scheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRecInf(innerScheduler)));
                    _task.TrySetFirst(disposable);
                }
                protected override void Dispose(bool disposing)
                {
                    base.Dispose(disposing);
                    if (disposing)
                        _task.Dispose();
                }
                private IDisposable LoopRecInf(IScheduler scheduler)
                {
                    ForwardOnNext(_value);
                    IDisposable disposable = scheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRecInf(innerScheduler)));
                    _task.Disposable = disposable;
                    return Disposable.Empty;
                }
            }
            private readonly TResult _value;
            private readonly IScheduler _scheduler;
            public ForeverRecursive(TResult value, IScheduler scheduler)
            {
                _value = value;
                _scheduler = scheduler;
            }
            [return: System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })]
            protected override _ CreateSink(IObserver<TResult> observer)
            {
                return new _(_value, observer);
            }
            protected override void Run([System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })] _ sink)
            {
                sink.Run(_scheduler);
            }
        }
        [System.Runtime.CompilerServices.Nullable(new byte[] {
            0,
            1,
            1,
            0
        })]
        internal sealed class ForeverLongRunning : Producer<TResult, ForeverLongRunning._>
        {
            [System.Runtime.CompilerServices.Nullable(new byte[] {
                0,
                1
            })]
            internal sealed class _ : IdentitySink<TResult>
            {
                private readonly TResult _value;
                public _(TResult value, IObserver<TResult> observer)
                    : base(observer)
                {
                    _value = value;
                }
                public void Run(ISchedulerLongRunning longRunning)
                {
                    SetUpstream(longRunning.ScheduleLongRunning<_>(this, (Action<_, ICancelable>)delegate(_ this, ICancelable c) {
                        this.LoopInf(c);
                    }));
                }
                private void LoopInf(ICancelable cancel)
                {
                    TResult value = _value;
                    while (!cancel.IsDisposed) {
                        ForwardOnNext(value);
                    }
                    Dispose();
                }
            }
            private readonly TResult _value;
            private readonly ISchedulerLongRunning _scheduler;
            public ForeverLongRunning(TResult value, ISchedulerLongRunning scheduler)
            {
                _value = value;
                _scheduler = scheduler;
            }
            [return: System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })]
            protected override _ CreateSink(IObserver<TResult> observer)
            {
                return new _(_value, observer);
            }
            protected override void Run([System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })] _ sink)
            {
                sink.Run(_scheduler);
            }
        }
        [System.Runtime.CompilerServices.Nullable(new byte[] {
            0,
            1,
            1,
            0
        })]
        internal sealed class CountRecursive : Producer<TResult, CountRecursive._>
        {
            [System.Runtime.CompilerServices.Nullable(new byte[] {
                0,
                1
            })]
            internal sealed class _ : IdentitySink<TResult>
            {
                private readonly TResult _value;
                private int _remaining;
                private MultipleAssignmentDisposableValue _task;
                public _(TResult value, int repeatCount, IObserver<TResult> observer)
                    : base(observer)
                {
                    _value = value;
                    _remaining = repeatCount;
                }
                public void Run(IScheduler scheduler)
                {
                    IDisposable disposable = scheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRec(innerScheduler)));
                    _task.TrySetFirst(disposable);
                }
                protected override void Dispose(bool disposing)
                {
                    base.Dispose(disposing);
                    if (disposing)
                        _task.Dispose();
                }
                private IDisposable LoopRec(IScheduler scheduler)
                {
                    int num = _remaining;
                    if (num > 0) {
                        ForwardOnNext(_value);
                        num = (_remaining = num - 1);
                    }
                    if (num == 0)
                        ForwardOnCompleted();
                    else {
                        IDisposable disposable = scheduler.Schedule<_>(this, (Func<IScheduler, _, IDisposable>)((IScheduler innerScheduler, _ this) => this.LoopRec(innerScheduler)));
                        _task.Disposable = disposable;
                    }
                    return Disposable.Empty;
                }
            }
            private readonly TResult _value;
            private readonly IScheduler _scheduler;
            private readonly int _repeatCount;
            public CountRecursive(TResult value, int repeatCount, IScheduler scheduler)
            {
                _value = value;
                _scheduler = scheduler;
                _repeatCount = repeatCount;
            }
            [return: System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })]
            protected override _ CreateSink(IObserver<TResult> observer)
            {
                return new _(_value, _repeatCount, observer);
            }
            protected override void Run([System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })] _ sink)
            {
                sink.Run(_scheduler);
            }
        }
        [System.Runtime.CompilerServices.Nullable(new byte[] {
            0,
            1,
            1,
            0
        })]
        internal sealed class CountLongRunning : Producer<TResult, CountLongRunning._>
        {
            [System.Runtime.CompilerServices.Nullable(new byte[] {
                0,
                1
            })]
            internal sealed class _ : IdentitySink<TResult>
            {
                private readonly TResult _value;
                private readonly int _remaining;
                public _(TResult value, int remaining, IObserver<TResult> observer)
                    : base(observer)
                {
                    _value = value;
                    _remaining = remaining;
                }
                public void Run(ISchedulerLongRunning longRunning)
                {
                    SetUpstream(longRunning.ScheduleLongRunning<_>(this, (Action<_, ICancelable>)delegate(_ this, ICancelable cancel) {
                        this.Loop(cancel);
                    }));
                }
                private void Loop(ICancelable cancel)
                {
                    TResult value = _value;
                    int num = _remaining;
                    while (num > 0 && !cancel.IsDisposed) {
                        ForwardOnNext(value);
                        num--;
                    }
                    if (!cancel.IsDisposed)
                        ForwardOnCompleted();
                }
            }
            private readonly TResult _value;
            private readonly ISchedulerLongRunning _scheduler;
            private readonly int _repeatCount;
            public CountLongRunning(TResult value, int repeatCount, ISchedulerLongRunning scheduler)
            {
                _value = value;
                _scheduler = scheduler;
                _repeatCount = repeatCount;
            }
            [return: System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })]
            protected override _ CreateSink(IObserver<TResult> observer)
            {
                return new _(_value, _repeatCount, observer);
            }
            protected override void Run([System.Runtime.CompilerServices.Nullable(new byte[] {
                1,
                0
            })] _ sink)
            {
                sink.Run(_scheduler);
            }
        }
    }
}