BufferedGraphicsContext
Provides methods for creating graphics buffers that can be used for double buffering.
Gets or sets the maximum size of the buffer to use.
public BufferedGraphicsContext()
Initializes a new instance of the BufferedGraphicsContext class.
Creates a graphics buffer of the specified size using the pixel format of the specified Graphics.
Creates a graphics buffer of the specified size using the pixel format of the specified Graphics.
Releases all resources used by the BufferedGraphicsContext.
Disposes of the current graphics buffer, if a buffer has been allocated and has not yet been disposed.