Matrix
namespace System.Drawing.Drawing2D
{
public sealed class Matrix : MarshalByRefObject, IDisposable
{
public float[] Elements {
get {
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
}
public bool IsIdentity {
get {
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
}
public bool IsInvertible {
get {
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
}
public float OffsetX {
get {
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
}
public float OffsetY {
get {
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
}
public Matrix()
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public Matrix(Rectangle rect, Point[] plgpts)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public Matrix(RectangleF rect, PointF[] plgpts)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public Matrix(float m11, float m12, float m21, float m22, float dx, float dy)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public Matrix Clone()
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Dispose()
{
}
public override bool Equals(object obj)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public override int GetHashCode()
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Invert()
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Multiply(Matrix matrix)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Multiply(Matrix matrix, MatrixOrder order)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Reset()
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Rotate(float angle)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Rotate(float angle, MatrixOrder order)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void RotateAt(float angle, PointF point)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void RotateAt(float angle, PointF point, MatrixOrder order)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Scale(float scaleX, float scaleY)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Scale(float scaleX, float scaleY, MatrixOrder order)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Shear(float shearX, float shearY)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Shear(float shearX, float shearY, MatrixOrder order)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void TransformPoints(PointF[] pts)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void TransformPoints(Point[] pts)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void TransformVectors(PointF[] pts)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void TransformVectors(Point[] pts)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Translate(float offsetX, float offsetY)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void Translate(float offsetX, float offsetY, MatrixOrder order)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
public void VectorTransformPoints(Point[] pts)
{
throw new PlatformNotSupportedException(System.SR.PlatformNotSupported_Drawing);
}
}
}