Windows.Win32.Graphics.Gdi.HRGN
namespace Windows.Win32.Graphics.Gdi
{
internal readonly struct HRGN : IEquatable<HRGN>
{
public RECT[] GetRegionRects();
public unsafe static implicit operator void*(HRGN value);
public unsafe static explicit operator HRGN(void* value);
public static bool operator ==(HRGN left, HRGN right);
public static bool operator !=(HRGN left, HRGN right);
public bool Equals(HRGN other);
public static implicit operator IntPtr(HRGN value);
public static explicit operator HRGN(IntPtr value);
public static explicit operator HRGN(UIntPtr value);
public static implicit operator HGDIOBJ(HRGN value);
}
}