Windows.Win32.Graphics.Gdi.HBITMAP
namespace Windows.Win32.Graphics.Gdi
{
internal readonly struct HBITMAP : IDisposable, IEquatable<HBITMAP>
{
public void Dispose();
public HBITMAP CreateCompatibleBitmap(int width, int height);
public unsafe static implicit operator void*(HBITMAP value);
public unsafe static explicit operator HBITMAP(void* value);
public static bool operator ==(HBITMAP left, HBITMAP right);
public static bool operator !=(HBITMAP left, HBITMAP right);
public bool Equals(HBITMAP other);
public static implicit operator IntPtr(HBITMAP value);
public static explicit operator HBITMAP(IntPtr value);
public static explicit operator HBITMAP(UIntPtr value);
public static implicit operator HGDIOBJ(HBITMAP value);
}
}