CGpEffect
using System;
using System.CodeDom.Compiler;
using System.Diagnostics;
using System.Runtime.CompilerServices;
namespace Windows.Win32.Graphics.GdiPlus
{
[DebuggerDisplay("{Value}")]
[GeneratedCode("Microsoft.Windows.CsWin32", "0.3.151+58e949951d.RR")]
internal readonly struct CGpEffect : IEquatable<CGpEffect>
{
internal readonly IntPtr Value;
internal CGpEffect(IntPtr value)
{
Value = value;
}
public static implicit operator IntPtr(CGpEffect value)
{
return value.Value;
}
public static explicit operator CGpEffect(IntPtr value)
{
return new CGpEffect(value);
}
public static bool operator ==(CGpEffect left, CGpEffect right)
{
return left.Value == right.Value;
}
public static bool operator !=(CGpEffect left, CGpEffect right)
{
return !(left == right);
}
public bool Equals(CGpEffect other)
{
return Value == other.Value;
}
public override bool Equals(object obj)
{
if (obj is CGpEffect) {
CGpEffect other = (CGpEffect)obj;
return Equals(other);
}
return false;
}
public override int GetHashCode()
{
return Value.GetHashCode();
}
public override string ToString()
{
DefaultInterpolatedStringHandler defaultInterpolatedStringHandler = new DefaultInterpolatedStringHandler(2, 1);
defaultInterpolatedStringHandler.AppendLiteral("0x");
defaultInterpolatedStringHandler.AppendFormatted(Value, "x");
return defaultInterpolatedStringHandler.ToStringAndClear();
}
}
}