<PackageReference Include="NUnit" Version="3.0.0-alpha" />

ResultState

public class ResultState
The ResultState class represents the outcome of running a test. It contains two pieces of information. The Status of the test is an enum indicating whether the test passed, failed, was skipped or was inconclusive. The Label provides a more detailed breakdown for use by client runners.
namespace NUnit.Framework.Interfaces { public class ResultState { private readonly TestStatus status; private readonly string label; public static readonly ResultState Inconclusive = new ResultState(TestStatus.Inconclusive); public static readonly ResultState NotRunnable = new ResultState(TestStatus.Skipped, "Invalid"); public static readonly ResultState Skipped = new ResultState(TestStatus.Skipped); public static readonly ResultState Ignored = new ResultState(TestStatus.Skipped, "Ignored"); public static readonly ResultState Success = new ResultState(TestStatus.Passed); public static readonly ResultState Failure = new ResultState(TestStatus.Failed); public static readonly ResultState Error = new ResultState(TestStatus.Failed, "Error"); public static readonly ResultState Cancelled = new ResultState(TestStatus.Failed, "Cancelled"); public TestStatus Status => status; public string Label => label; public ResultState(TestStatus status) : this(status, string.Empty) { } public ResultState(TestStatus status, string label) { this.status = status; this.label = ((label == null) ? string.Empty : label); } public override string ToString() { string text = status.ToString(); if (label != null && label.Length != 0) return $"{text}""{label}"; return text; } } }