SimpleChild
Represents a simple child node.
            
                using Castle.Core.Configuration;
namespace Castle.MicroKernel.Registration
{
    public class SimpleChild : Node
    {
        private readonly string value;
        internal SimpleChild(string name, string value)
            : base(name)
        {
            this.value = value;
        }
        public override void ApplyTo(IConfiguration configuration)
        {
            MutableConfiguration item = new MutableConfiguration(base.Name, value);
            configuration.Children.Add(item);
        }
    }
}